Howto:Make an airport: Difference between revisions

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m (moved Howto: Make an airport to Howto:Make an airport: Robot: Moved page)
(Correctly describe procedure)
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== Airport layout ==
== Airport layout ==
At first we have to define the runways and taxiways. So we use [[WorldEditor]].
The very first step before creating a new airport layout is to check if the airport already exists in the airport database. Latest data is available at http://data.x-plane.com/get_data.html
If we find our airport there, we can improve it, if not, we start a new layout. This is all done in [[WorldEditor]].


So if we have done the airport in TaxiDraw, we save it as "ICAO.dat" (replacing ICAO with the ICAO code of your airport). That's the X-Plane fileformat, which is used by FlightGear too.
So if we have done the airport in WED, we save it as "ICAO.dat" (replacing ICAO with the ICAO code of your airport). That's the X-Plane fileformat, which is used by FlightGear too.


== Turning the airport into FlightGear scenery ==
== Turning the airport into FlightGear scenery ==
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== Share your airport with the world! ==
== Share your airport with the world! ==
Don't forget to send your new "airport.dat" [http://scenemodels.flightgear.org/contribute.php to Martin], so we all will benefit from, with the next scenery release!
Don't forget to send your new "airport.dat" [http://data.x-plane.com/contact.html to Robin], so we all will benefit from, with the next scenery release!


[[Category:Howto|Make an airport]]
[[Category:Howto|Make an airport]]
[[Category:Scenery enhancement|Make an airport]]
[[Category:Scenery enhancement|Make an airport]]

Revision as of 22:49, 8 June 2012

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It has been suggested that Howto: Airport modeling be merged into this article or section.


For changing scenery and airports you need TerraGear. This article will guide you through the process and link you to related articles.

What you need:

Ubuntu users, can use the script in Ubuntu fg tools.

Airport layout

The very first step before creating a new airport layout is to check if the airport already exists in the airport database. Latest data is available at http://data.x-plane.com/get_data.html If we find our airport there, we can improve it, if not, we start a new layout. This is all done in WorldEditor.

So if we have done the airport in WED, we save it as "ICAO.dat" (replacing ICAO with the ICAO code of your airport). That's the X-Plane fileformat, which is used by FlightGear too.

Turning the airport into FlightGear scenery

There are two possibilities, both require TerraGear:

Share your airport with the world!

Don't forget to send your new "airport.dat" to Robin, so we all will benefit from, with the next scenery release!