Howto:Implement pushback: Difference between revisions
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m (New page: ===Systems/pushback.xml=== {{WIP}} Create the following directory, if not present: * <tt>$FG_ROOT/Aircraft/.../Systems</tt> <system name="mule"> <channel name="Mule"> <switch nam...) |
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{{WIP}} | {{WIP}} | ||
===Systems/pushback.xml=== | |||
Create the following directory, if not present: | Create the following directory, if not present: | ||
* <tt>$FG_ROOT/Aircraft/.../Systems</tt> | * <tt>$FG_ROOT/Aircraft/.../Systems</tt> | ||
<system name=" | <system name="pushback"> | ||
<channel name=" | <channel name="Pushback"> | ||
<switch name="systems/ | <switch name="systems/pushback/linked"> | ||
<default value="0"/> | <default value="0"/> | ||
<test logic="AND" value="1"> | <test logic="AND" value="1"> | ||
/sim/model/ | /sim/model/pushback/linked == 1 | ||
fcs/cutoff-switch == 0 | fcs/cutoff-switch == 0 | ||
/gear/gear[ | /gear/gear[0]/compression-norm gt 0.15 | ||
</test> | </test> | ||
</switch> | </switch> | ||
<switch name="systems/ | <switch name="systems/pushback/force"> | ||
<default value="0"/> | <default value="0"/> | ||
<test logic="AND" value="/sim/model/ | <test logic="AND" value="/sim/model/pushback/magnitude"> | ||
systems/ | systems/pushback/linked == 1 | ||
gear/unit[ | gear/unit[0]/wheel-speed-fps lt 500 | ||
</test> | </test> | ||
<output>external_reactions/ | <output>external_reactions/pushback/magnitude</output> | ||
</switch> | </switch> | ||
</channel> | </channel> | ||
</system> | </system> | ||
===.xml=== | |||
In the FDM file we have to add the pushback engine. | |||
<engine file="pushback"> | |||
... | |||
After the </propulsion> tag we add a reference to the pushback system: | |||
<system file="pushback"/> | |||
===-set.xml=== | |||
Between the <model> tags in the -set.xml file we set two properties to false (0). | |||
<model> | |||
<pushback> | |||
<magnitude>0</magnitude> | |||
<linked>0</linked> | |||
</pushback> | |||
</model> | |||
Below the </sim> tag we add our keyboard bindings: | |||
<keyboard> | |||
<key n="43"> | |||
<name>+</name> | |||
<desc>Pushback Magnitude increase</desc> | |||
<repeatable type="bool">true</repeatable> | |||
<binding> | |||
<command>property-adjust</command> | |||
<property>/sim/model/pushback/magnitude</property> | |||
<max type="double">40000</max> | |||
<step type="double">20000</step> | |||
</binding> | |||
</key> | |||
<key n="45"> | |||
<name>-</name> | |||
<desc>Pushback Magnitude decrease</desc> | |||
<repeatable type="bool">true</repeatable> | |||
<binding> | |||
<command>property-adjust</command> | |||
<property>/sim/model/pushback/magnitude</property> | |||
<min type="double">-40000</min> | |||
<step type="double">-20000</step> | |||
</binding> | |||
</key> | |||
<key n="109"> | |||
<name>m</name> | |||
<desc>Pushback Linked</desc> | |||
<binding> | |||
<command>property-toggle</command> | |||
<property>/sim/model/pushback/linked</property> | |||
</binding> | |||
<binding> | |||
<command>property-assign</command> | |||
<property>/sim/model/pushback/magnitude</property> | |||
<value type="double">0</value> | |||
</binding> | |||
</key> | |||
</keyboard> | |||
[[Category:Aircraft enhancement|Implent pushback]] | [[Category:Aircraft enhancement|Implent pushback]] | ||
[[Category:Howto|Implent pushback]] | [[Category:Howto|Implent pushback]] |
Revision as of 18:59, 22 April 2009
Work in progress This article or section will be worked on in the upcoming hours or days. See history for the latest developments. |
Systems/pushback.xml
Create the following directory, if not present:
- $FG_ROOT/Aircraft/.../Systems
<system name="pushback"> <channel name="Pushback"> <switch name="systems/pushback/linked"> <default value="0"/> <test logic="AND" value="1"> /sim/model/pushback/linked == 1 fcs/cutoff-switch == 0 /gear/gear[0]/compression-norm gt 0.15 </test> </switch> <switch name="systems/pushback/force"> <default value="0"/> <test logic="AND" value="/sim/model/pushback/magnitude"> systems/pushback/linked == 1 gear/unit[0]/wheel-speed-fps lt 500 </test> <output>external_reactions/pushback/magnitude</output> </switch> </channel> </system>
.xml
In the FDM file we have to add the pushback engine.
<engine file="pushback"> ...
After the </propulsion> tag we add a reference to the pushback system:
<system file="pushback"/>
-set.xml
Between the <model> tags in the -set.xml file we set two properties to false (0).
<model> <pushback> <magnitude>0</magnitude> <linked>0</linked> </pushback> </model>
Below the </sim> tag we add our keyboard bindings:
<keyboard> <key n="43"> <name>+</name> <desc>Pushback Magnitude increase</desc> <repeatable type="bool">true</repeatable> <binding> <command>property-adjust</command> <property>/sim/model/pushback/magnitude</property> <max type="double">40000</max> <step type="double">20000</step> </binding> </key> <key n="45"> <name>-</name> <desc>Pushback Magnitude decrease</desc> <repeatable type="bool">true</repeatable> <binding> <command>property-adjust</command> <property>/sim/model/pushback/magnitude</property> <min type="double">-40000</min> <step type="double">-20000</step> </binding> </key> <key n="109"> <name>m</name> <desc>Pushback Linked</desc> <binding> <command>property-toggle</command> <property>/sim/model/pushback/linked</property> </binding> <binding> <command>property-assign</command> <property>/sim/model/pushback/magnitude</property> <value type="double">0</value> </binding> </key> </keyboard>