Howto:Illuminate faces: Difference between revisions

Line 17: Line 17:
===Blender users===
===Blender users===
====White lights====
====White lights====
[[Image:Blender-emit-property.jpg|thumb|right|Blender emit property location]]
[[Blender]] users may create illuminated faces directly from blender itself. But what makes a face to be illuminated in Flightgear ? Well, Flightgear can not take full advantage of all the properties a blender surface can take (fgfs is not a full featured rendering program nor wants to be), there is anyway a method to make faces in blender emit light by their own. First of all we have to remember that whatever program we are using to model an object if we want to use it in Flightgear we have to export it in AC3D format. Materials in AC3D format have line like this one:
[[Blender]] users may create illuminated faces directly from blender itself. But what makes a face to be illuminated in Flightgear ? Well, Flightgear can not take full advantage of all the properties a blender surface can take (fgfs is not a full featured rendering program nor wants to be), there is anyway a method to make faces in blender emit light by their own. First of all we have to remember that whatever program we are using to model an object if we want to use it in Flightgear we have to export it in AC3D format. Materials in AC3D format have line like this one:
<pre>
<pre>