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== Proof of Concept == | == Proof of Concept == | ||
''by [[User:Algernon|Algernon]] ([[User talk:Algernon|talk]]) 17:09, 17 September 2014 (UTC) '' | ''by [[User:Algernon|Algernon]] ([[User talk:Algernon|talk]]) 17:09, 17 September 2014 (UTC) '' | ||
[[File:EF2000-canvas.ac in Blender.jpg|400px|right|EF2000-canvas.ac in Blender, showing the Texture allocations thus far]] | |||
[[File:Two-layers.jpg|325px|thumb|right|The two textures concerned, the ASG paintwork and the separate alpha transparency with dirt streaks]] | |||
[[File:Dynamic-Textures-First-Try.jpg|325px|thumb|right|A first (failed) attempt to put a canvas onto a model object in place of its texture.]] | |||
To document the implementation on a FlightGear aircraft from the aircraft developer's point of view, I've chosen one of my pet projects, the Eurofighter EF2000 V2.0 which will be released in early 2015. | To document the implementation on a FlightGear aircraft from the aircraft developer's point of view, I've chosen one of my pet projects, the Eurofighter EF2000 V2.0 which will be released in early 2015. |
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