Howto:Develop an aircraft transponder in Nasal: Difference between revisions
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Authors: Algernon, Hooray | Authors: Algernon, Hooray | ||
References: [http://flightgear.org/forums/viewtopic.php?f=4&t=6395 Transponder] thread (FlightGear forum). | |||
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This tutorial involves processing multiplayer properties under /ai/models/multiplayer - you may want to refer to [[Howto: Working with AI and MP properties]] for an introduction. | This tutorial involves processing multiplayer properties under /ai/models/multiplayer - you may want to refer to [[Howto: Working with AI and MP properties]] for an introduction. | ||
* http://en.wikipedia.org/wiki/Transponder_%28aviation%29 | |||
* http://www.airsport-corp.com/modec.htm | |||
[[Category:Howto]] | [[Category:Howto]] | ||
[[Category:Nasal]] | [[Category:Nasal]] |
Revision as of 16:53, 4 December 2010
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Status: Planning
Last updated: 12/2010
Authors: Algernon, Hooray
References: Transponder thread (FlightGear forum).
This tutorial will document all the steps involved in developing a multiplayer-enabled aircraft transponder system in Nasal, FlightGear's scripting language.
This tutorial involves processing multiplayer properties under /ai/models/multiplayer - you may want to refer to Howto: Working with AI and MP properties for an introduction.