Howto:Creating 3D instruments: Difference between revisions

m
→‎Related content: +-heading level
(+related: Howto:Animate models)
m (→‎Related content: +-heading level)
 
Line 187: Line 187:
Now, when you start FlightGear, you should see your fully-working instrument in all its glory, situated where it ought to be! If you need to move it later, it's trivial to tweak the numbers above to suit.
Now, when you start FlightGear, you should see your fully-working instrument in all its glory, situated where it ought to be! If you need to move it later, it's trivial to tweak the numbers above to suit.


=== Related content ===
== Related content ==
* [[Howto:Animate models]]
* [[Howto:Animate models]]