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right, this keeps coming up - we've had some aircraft developers who wanted to show random splash screens, multiple images (rotating) or who'd like to see some kind of "hall of arame" shown while booting.
The existing scheme is hard-coded and cannot be scripted. The only kind of flexibility it provides is that it can randomly select splash screens for aircraft that don't have a corresponding entry set. Otherwise, even splash screen updates are hard-coded, despite being property-based.
Personally, I don't think it matters very much to be honest - but for several technical reasons, all active developers agree that the scripting interpreter, and canvas, should be initialized earlier. Primarily, the idea is to provide an integrated GUI launcher that uses Nasal + Canvas
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