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Armchair Ace (talk | contribs) |
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There is no default key/button binding for a trigger in FlightGear, so you will have to make your own. An obvious choice of button would be the trigger on a [[joystick]], but you can also make a keyboard binding by adding something like this to your <tt>[[$FG_ROOT]]/keyboard.xml</tt> file: | There is no default key/button binding for a trigger in FlightGear, so you will have to make your own. An obvious choice of button would be the trigger on a [[joystick]], but you can also make a keyboard binding by adding something like this to your <tt>[[$FG_ROOT]]/keyboard.xml</tt> file: | ||
<key n=" | <key n="101"> | ||
<name> | <name>e</name> | ||
<desc>Gun Trigger</desc> | <desc>Gun Trigger</desc> | ||
<binding> | <binding> | ||
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</key> | </key> | ||
In the code, we have used ''' | In the code, we have used '''e''' as the trigger. You can change it to a choice of your own but '''e''' is the standard key binding used by most aircraft in FlightGear. Joystick bindings are a bit more complex, but are explained in the wiki article on [[Joystick]]s. | ||
== Adding guns and bullet effects to your Airplane == | == Adding guns and bullet effects to your Airplane == |
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