Howto:3D Aircraft Models: Difference between revisions

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Fixed OpenSceneGraph links and ac3d format specification link
(See also MP Fallback models)
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== Loading the model ==
== Loading the model ==
Through [http://www.openscenegraph.org/projects/osg OpenSceneGraph], FlightGear supports many different 3D file formats, including VRML1, AC3D, DXF, and [http://www.openscenegraph.org/osgwiki/pmwiki.php/UserGuides/Plugins many others.] However, [http://local.wasp.uwa.edu.au/~pbourke/dataformats/ac3d/ .ac] is the standard used in most FG models.  
Through [http://www.openscenegraph.org/ OpenSceneGraph], FlightGear supports many different 3D file formats, including VRML1, AC3D, DXF, and [http://www.openscenegraph.org/index.php/documentation/guides/user-guides/61-osgplugins many others.] However, [https://www.inivis.com/ac3d/man/ac3dfileformat.html .ac] is the standard used in most FG models.  


The property /sim/model/path in the main FlightGear property tree controls what model will be loaded; it takes a string value giving the relative path of the model from [[$FG ROOT]].
The property /sim/model/path in the main FlightGear property tree controls what model will be loaded; it takes a string value giving the relative path of the model from [[$FG ROOT]].
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