Howto:3D Aircraft Models: Difference between revisions

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→‎Loading the model: Updated for OSG reference
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==Loading the model==
==Loading the model==
Through plib, FlightGear supports many different 3D file formats, including VRML1, AC3D, DXF, MDL (from Microsoft Flight Simulator), and many others. However, .ac is the standard used in most FG models.  
Through [http://www.openscenegraph.org/projects/osg OpenSceneGraph], FlightGear supports many different 3D file formats, including VRML1, AC3D, DXF, and [http://www.openscenegraph.org/osgwiki/pmwiki.php/UserGuides/Plugins many others.] However, [http://local.wasp.uwa.edu.au/~pbourke/dataformats/ac3d/ .ac] is the standard used in most FG models.  


The property /sim/model/path in the main FlightGear property tree controls what model will be loaded; it takes a string value giving the relative path of the model from [[$FG_ROOT]].
The property /sim/model/path in the main FlightGear property tree controls what model will be loaded; it takes a string value giving the relative path of the model from [[$FG_ROOT]].
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