High-Level Architecture: Difference between revisions
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HLA: A High-Level Architecture is a general purpose architecture for distributed computer simulation systems. | HLA: A High-Level Architecture is a general purpose architecture for distributed computer simulation systems. | ||
Using HLA, computer simulations can interact (that is, to communicate data, and to synchronize actions) with other computer simulations regardless of the computing platforms. The interaction between simulations is managed by a Run-Time Infrastructure (RTI). | Using HLA, computer simulations can interact (that is, to communicate data, and to synchronize actions) with other computer simulations regardless of the computing platforms. The interaction between simulations is managed by a Run-Time Infrastructure (RTI). | ||
For additional information, please see [[FlightGear HLA support (High Level Architecture)]]. |
Revision as of 16:30, 1 May 2012
HLA: A High-Level Architecture is a general purpose architecture for distributed computer simulation systems. Using HLA, computer simulations can interact (that is, to communicate data, and to synchronize actions) with other computer simulations regardless of the computing platforms. The interaction between simulations is managed by a Run-Time Infrastructure (RTI). For additional information, please see FlightGear HLA support (High Level Architecture).