Title: | Mode diversified facade textures for osm2city buildings
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Potential mentors: | vanosten |
Intro: | (short intro) |
Interested Parties: | none |
Status: | n/a |
Summary: | n/a |
Background: | The current texture atlas for osm2city has its limits:
We need to be able to have a larger diversity of facade textures - per building types and for more building types (e.g. industrial buildings, warehouses, summer houses). The idea is to :
During the hackathon a PoC would be done for:
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Details: | n/a |
Ideas: | |
Required skills: | Python or 2d texture artist |
Learning Opportunities: | .
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Notes: |
References
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