Hackathon Proposal: Shaderbased ND features: Difference between revisions

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|title=Shaderbased ND features
|title=Shaderbased ND features
|image = none
|image = none
|sponsor=?
|sponsor=merspieler
|supporters=merspieler
|supporters=none
|background=
|background=
To my knowledge, there are a couple of features which are currently not easily implementable on a navigation display or do not accurately represent the "outside" view (wxr)
To my knowledge, there are a couple of features which are currently not easily implementable on a navigation display or do not accurately represent the "outside" view (wxr)

Revision as of 20:53, 8 October 2020


Title: Shaderbased ND features

Potential mentors: merspieler
Intro: (short intro)
Interested Parties: none
Status: n/a
Summary: n/a
Background: To my knowledge, there are a couple of features which are currently not easily implementable on a navigation display or do not accurately represent the "outside" view (wxr)

These are:

  • Terrain
  • Airport moving map
  • Weather radar

These could be implemented as effects and shaders on the Compositor to get an accurate view of the sourroundings.

Details: n/a
Ideas:
Required skills:
Learning Opportunities: .
  • Shader
  • Effects
  • Compositor
Notes:
References