Hackathon Proposal: Shaderbased ND features: Difference between revisions

Terrain radar
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(Terrain radar)
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For what its worth, user TDammers has successfully created all three of these -- what is posing problems is that the terrain radar only shows as far as terrain is loaded; that might be a problem worth solving.
For what its worth, user TDammers has successfully created all three of these using a non-shader based approach -- what is posing problems is that the terrain radar only shows as far as terrain is loaded; that might be a problem worth solving. What would be most useful would be a more efficient way to sample terrain, not least a way to sample terrain, beyond what is actually loaded. This avoids seeing tile boundaries in the terrain radar.


[[Category:Hackathon 2020 Ideas]]
[[Category:Hackathon 2020 Ideas]]
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