General Dynamics F-16 Fighting Falcon

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General Dynamics F16
General Dynamics F16.jpg
Type Military aircraft
Author(s) Erik Hofman, Martin "Pegasus" Schmitt (panel textures)
FDM JSBSim
--aircraft= /f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)
/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)

/f16, f16-3d (3d cockpit), f16at (F-16AT), f16-mlu (F-16AM)
Status early-production

Development status/Issues/Todo

Issues to be fixed shortly:

  • The first time the user change the view (ie. by hiting "v") there is a 10 seconds pause. This may be due to the liveries.


TDL FDM:

  • Main U/C is above ground.
  • Vibration when accelerating on the runway for takeof.


TDL Outside

  • flaps are in wrong position and can't be triggered.
    • that's because the f16 is flight computer controlled, so this is correct and NOT an error. (this to be moved in flight documentation)
  • pilot needs a shoulder patch.
  • engine turbines do not rotate (is it useful ?)
  • nozzle do not change shape when changing thrust (to be checked in the flight man)


TDL Cockpit and systems:

  • internal/external lighting panel.
  • FMD's buttons pick animation. Define a logic in the FMD interactivity ?
  • ICP better texture. buttons pick animation. Define a logic in the ICP interactivity ?
  • HUD modes:
    • A/A mode
    • Basical nav mode (those could be a first step in order to provide usability in short term)


Sounds:

External links

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