General Dynamics F-16 Fighting Falcon: Difference between revisions

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|authors =Erik Hofman, Martin "Pegasus" Schmitt (panel textures)
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== Development status/Issues/Todo ==
== Development status/Issues/Todo ==

Revision as of 12:48, 14 October 2007

f16-3d General Dynamics F-16 w. 3d cockpit

General Dynamics F16
[[File:General Dynamics F16.jpg|300px|]]
Type Military aircraft
Author(s) Erik Hofman, Martin "Pegasus" Schmitt (panel textures)
FDM Unknown
Status early-production

Development status/Issues/Todo

Outside:

  • flaps are in wrong position and can't be triggered.
    • that's because the f16 is flight computer controlled, so this is correct and NOT an error.
  • no cockpit light at night visible
  • no pilot and co pilot visible
  • engine turbines do not rotate
  • strobe and landing lights are available and bound to the right properties, but the properties are not triggered by any key stroke.
  • nozzle do not change shape when changing thrust

3d Cockpit:

  • no cockpit light at night available
  • rudder/stick control is available but it is not animated
    • Note: The stick in the F-16 doesn't move at all because it is driven by the pressure pushed on the stick, not the movement itself. So this is NOT an error.
  • switches and leverls available but can't be triggered with the mouse
  • no cockpit instruments available
  • cockpit is only barely textured
  • no pilot present in 3d cockpit

General:

  • engine sound in cockpit does not differ from outside engine sound
  • engines can't be turned off
  • hud can't be turned off

External links

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