General Dynamics F-16 Fighting Falcon: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
f16-3d General Dynamics F-16 w. 3d cockpit | f16-3d General Dynamics F-16 w. 3d cockpit | ||
== Development | == Development status/Issues/Todo == | ||
Outside: | Outside: | ||
Line 27: | Line 27: | ||
== External links == | == External links == | ||
== Related | == Related content == |
Revision as of 22:36, 2 June 2006
f16-3d General Dynamics F-16 w. 3d cockpit
Development status/Issues/Todo
Outside:
- flaps are in wrong position and can't be triggered but that'sbecause the f16 is flight computer controlled, so this is correct and NOT an error. (entry stays for the record to make sure that this will not be seen as an error in some of the next updates of this todo-list)
- no cockpit light at night visible - no pilot and co pilot visible
- engine turbines do not rotate
- strobe and landing lights are available and bound to the right properties, but the properties are not triggered by any key stroke.
- nozzle do not change shape when changing thrust
3d Cockpit:
- no cockpit light at night available
- rudder/stick control is available but it is not animated
- Note: The stick in the F-16 doesn't move at all because it is driven by the pressure pushed on the stick, not the movement itself. So this is NOT an error. (entry stays for the record to make sure that this will not be seen as an error in some of the next updates of this todo-list)
- switches and leverls available but can't be triggered with the mouse
- no cockpit instruments available
- cockpit is only barely textured
- no pilot present in 3d cockpit
General:
- engine sound in cockpit does not differ from outside engine sound
- engines can't be turned off
- hud can't be turned off