General Dynamics F-16 Fighting Falcon: Difference between revisions
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====Flight Controls==== | ====Flight Controls==== | ||
{| class="keytable" | {| class="keytable" | ||
! Key | |||
! Function | |||
|- | |||
|{{Key press|Ctrl|B}} | |{{Key press|Ctrl|B}} | ||
|Toggles speed brake | |Toggles speed brake | ||
|- | |- | ||
|{{Key press|Delete}} | |{{Key press|Delete}} | ||
|Toggles FBW ( | |Toggles FBW (fly by wire) override | ||
|} | |} | ||
====Radar==== | ====Radar==== | ||
{| class="keytable" | {| class="keytable" | ||
! Key | |||
! Function | |||
|- | |||
|{{Key press|Ctrl|N}} | |{{Key press|Ctrl|N}} | ||
|Toggles | |Toggles radar RWS / TWS AUTO modes | ||
|- | |- | ||
|{{Key press|Shift|E}} | |{{Key press|Shift|E}} | ||
|Decreases | |Decreases radar range | ||
|- | |- | ||
|{{Key press|Shift|R}} | |{{Key press|Shift|R}} | ||
|Increases | |Increases radar range | ||
|- | |- | ||
|{{Key press|Q}} | |{{Key press|Q}} | ||
|Toggles | |Toggles radar standby mode | ||
|- | |- | ||
|} | |} | ||
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====Miscellaneous==== | ====Miscellaneous==== | ||
{| class="keytable" | {| class="keytable" | ||
! Key | |||
! Function | |||
|- | |||
|{{Key press|Ctrl|F}} | |{{Key press|Ctrl|F}} | ||
|Triggers flare release | |Triggers flare release |
Revision as of 16:16, 23 July 2016
F-16CG Cockpit view | |
Type | Military aircraft, Fighter aircraft, Attack aircraft |
Configuration | Retractable gear aircraft |
Propulsion | Single-engine jet (Jet aircraft, Single-engine aircraft) |
Manufacturer | General Dynamics, Lockheed |
Author(s) |
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FDM | JSBSim |
--aircraft= |
f16-block-10 f16-block-20 f16-block-30 f16-block-32 f16-block-40 f16-block-42 f16-block-50 f16-block-52 f16-block-60 f16-simplified |
Status | Production |
FDM | |
Systems | |
Cockpit | |
Model | |
Supports | |
Development | |
Website | |
Repository | |
Download | |
Liveries | |
Forum | |
License | GPLv2+ |
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The General Dynamics F-16 Fighting Falcon is a multirole jet fighter aircraft, orginally developed by General Dynamics for the United States Air Force.
Currently, a newer and updated version of this fine aircraft, the F-16CJ, is being developed by members of FGUK and JayVS. The development can be followed on their website or on the wiki article: F-16CJ and F-16CJ HUD Project Newsletter
Keyboard Controls
Flight Controls
Key | Function |
---|---|
Ctrl+B | Toggles speed brake |
Delete | Toggles FBW (fly by wire) override |
Radar
Key | Function |
---|---|
Ctrl+N | Toggles radar RWS / TWS AUTO modes |
⇧ Shift+E | Decreases radar range |
⇧ Shift+R | Increases radar range |
Q | Toggles radar standby mode |
Miscellaneous
Key | Function |
---|---|
Ctrl+F | Triggers flare release |
Ctrl+H | Toggles arrester hook |
⇧ Shift+C | Toggles canopy |
E | Fires the cannon |
U | Seat up |
⇧ Shift+U | Seat down |
Features
Canvas HUD
The F-16 has a canvas Head-Up Display .
Air-to-air refueling
The General Dynamics F-16 Fighting Falcon supports in-flight refueling. You need to start a specific scenario or do that in multiplayer to get a tanker aircraft. See Howto:Aerial refueling for more information. Also look on the box at the bottom of the page.
Aircraft carrier
There is the possibility to start of and land on a carrier. You can toggle the arrester hook with Ctrl+H. There are several Aircraft carrier available. How to set it up start your aircraft there is described in Howto:Carrier. If you fly in multiplayer mode see Carrier over MP
New to fighter aircraft
If you have never flown an aircraft like this one before (Just light planes or airliners), crashed it before landing or just are not sure, how to land a right way; there is an article A-4F Skyhawk Operations Manual by Andy Ross. Although is written for the Douglas A-4 most of the information contain general stuff about fly delta wing aircraft, about stall, AoA and landing maneuver and applies to the F-16 too.
Development Status
See F16/Development for the main article about this subject. |
External link
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