Fokker 50: Difference between revisions

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| ''This article describes content that might not be available in the standard version of [[FlightGear]].<br>You may need to install some extra components or use the development ([[CVS]]) version.''
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|image =Fokker50.jpg
|image =Fokker50.jpg

Revision as of 16:32, 27 October 2009

This article describes content that might not be available in the standard version of FlightGear.
You may need to install some extra components or use the development (CVS) version.
Fokker 50
Fokker 50 in Denim Air livery
Fokker 50 in Denim Air livery
Type Airliner
Author(s) Erik Hofman, Charlie Andrews
FDM /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim
--aircraft= fokker50
Status Early-development
A Fokker 50 in the manufacturer livery of Fokker.

The Fokker 50 is a 2 turboprop airliner.

The first Fokker 50 can be seen at the Dutch Aviodrome museum (at Lelystad Airport in the Netherlands).

Aircraft help

The cockpit lighting can be switched on and off on the central console. Look down and right! That only works in osg, as do the other clickable cockpit objects.

To twiddle knobs (OSG only again, I'm afraid! Use LMB to increment by 1, MMB to decrement by one. The scroll wheel increases and decreases in larger steps. At least it will if your mouse buttons are mapped in the same way that mine are! Hold the mouse cursor over the standby digits of NAV/COM/ADF boxes to adjust, then press the button to flip the freqs. You can also adjust CDIs and the heading bug using the FMP on the glareshield.

Takeoff

  • Rotate at approx 95 kts.

Landing

  • Vref (target speed for crossing the threshold on landing) will be fine at about 95 kts again, with flap 25
    • 35 is the max flap setting, use it for steep approaches only
Fokker 50 in KLM colors.

Development status/Issues/Todo

3D Cockpit:

  • 3D cockpit being modelled, co-ordinated by FokkerCharlie.
  • Some cockpit furniture still missing
  • Power Lever quadrant not textured

General:

  • Engine sound in cockpit does not differ from outside engine sound
  • Engines and props could use some tuning, prop ground range not yet modelled.
  • Antialiasing ugliness (still) on the EFIS display.

External links

The Fokker 50 FlightGear Forum threads: