FlightGear Scenery Designer: Difference between revisions

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==== Main toolbar ====
==== Main toolbar ====
[[Images:fgsd-wiki-maintb.png]]
[[Image:fgsd-wiki-maintb.png]]


==== Curves toolbar ====
==== Curves toolbar ====
[[Images:fgsd-wiki-curvetb.png]]
[[Image:fgsd-wiki-curvetb.png]]


==== Scenery toolbar ====
==== Scenery toolbar ====
[[Images:fgsd-wiki-scenerytb.png]]
[[Image:fgsd-wiki-scenerytb.png]]


==== Static objects toolbar ====
==== Static objects toolbar ====
[[Images:fgsd-wiki-statobjtb.png]]
[[Image:fgsd-wiki-statobjtb.png]]


==== Airports toolbar ====
==== Airports toolbar ====
[[Images:fgsd-wiki-apttb.png]]
[[Image:fgsd-wiki-apttb.png]]


=== Main area ===
=== Main area ===
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his window is used to georeference images before import in the main window. fgsd uses a 3 points method to correct rotation and non uniform scaling as well as positionning. A fragment have a contour that is initially set to the image extents. Only the image within the contour is displayed in the main window ( to discard ugly legend, for instance ).
his window is used to georeference images before import in the main window. fgsd uses a 3 points method to correct rotation and non uniform scaling as well as positionning. A fragment have a contour that is initially set to the image extents. Only the image within the contour is displayed in the main window ( to discard ugly legend, for instance ).


[[Image:fgsd-wiki-mapwin Image of Alcatraz, courtesy of the USGS]]
[[Image:fgsd-wiki-mapwin.jpg|Image of Alcatraz, courtesy of the USGS]]


The referencing informations, as well as the contour and the image reference, are stored in an XML file.
The referencing informations, as well as the contour and the image reference, are stored in an XML file.