FlightGear Newsletter October 2020: Difference between revisions

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→‎CompositeViewer: + Image caption
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=== CompositeViewer ===
=== CompositeViewer ===
 
[[File:Fg-cv-textures2.jpeg|thumb|Multiple top level windows in CompositeViewer]]
[[File:Fg-cv-textures2.jpeg|thumb]]
Progress is being made on enabling Flightgear to use OpenSceneGraph's CompositeViewer.
Progress is being made on enabling Flightgear to use OpenSceneGraph's CompositeViewer.


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vnts also stepped in and gave the whole regional texturing scheme a make-over and improved the airport grass textures world wide considerably.
vnts also stepped in and gave the whole regional texturing scheme a make-over and improved the airport grass textures world wide considerably.
<!-- === Scenery Models === -->
<!-- === Scenery Models === -->


<!-- === Airports === -->
<!-- === Airports === -->


<!-- === Land cover === -->
[[File:Wad halt tide.jpg|thumb|Wad (the mudflats) halfway between high tide and low tide]]
==== Support for tides ====
In the FlightGear development version the regional materials are updated to make the littoral areas depend on the moon and sun position to simulate tides. Now these areas will be dry at low tide and will get flooded at high tide. The effect requires the latest code to function.


<!-- === Osm2city === -->
<!-- === Osm2city === -->

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