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{{Newsletter-header|October 2016}} | {{Newsletter-header|October 2016}} | ||
<div style="border-bottom:3px double #BBB;"> | <div style="border-bottom:3px double #BBB;"> | ||
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[[#2016 Camaro SS|2016 Camaro SS]]<br> | [[#2016 Camaro SS|2016 Camaro SS]]<br> | ||
{{Newsletter-cover-header|Scenery Corner}}<br> | {{Newsletter-cover-header|Scenery Corner}}<br> | ||
[[# | [[#New experimental terrain engine|New experimental terrain engine]]<br> | ||
| valign="top" width="33%" | | | valign="top" width="33%" | | ||
{{Newsletter-cover-header|Contributing}}<br> | {{Newsletter-cover-header|Contributing}}<br> | ||
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|author = chris_blues | |author = chris_blues | ||
|date = Oct 4th, 2016 | |date = Oct 4th, 2016 | ||
}}</ref> Some details about the airport can be found [https://forum.flightgear.org/viewtopic.php? | }}</ref> Some details about the airport can be found [https://forum.flightgear.org/viewtopic.php?p=295274#p295274 here]. | ||
=== Git multimail script updated === | === Git multimail script updated === | ||
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[[File:Canvas-ND-live-streaming-via-httpd.png|thumb|Screenshot showing a [[NavDisplay]]) streamed to Mozilla Firefox]] | [[File:Canvas-ND-live-streaming-via-httpd.png|thumb|Screenshot showing a [[NavDisplay]]) streamed to Mozilla Firefox]] | ||
ThomasS has created a patch for FlightGear for downloading any [[Canvas]] image from a running FlightGear process via HTTP.<ref>{{cite web | ThomasS has created a patch for FlightGear for downloading any [[Canvas]] image from a running FlightGear process via HTTP.<ref>{{cite web | ||
|url = https://forum.flightgear.org/viewtopic.php? | |url = https://forum.flightgear.org/viewtopic.php?p=296627#p296627 | ||
|title = Re: Canvas remote drawing | |title = Re: Canvas remote drawing | ||
|author = ThomasS | |author = ThomasS | ||
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== Scenery corner == | == Scenery corner == | ||
=== | === New experimental terrain engine === | ||
psadro_gm has the | psadro_gm has been working on an experimental terrain engine. It works by using shaders and raster images to form the terrain. As of 10/2016, it allows for terrain generation on-the-fly and changes in the level of detail (LOD).<ref>{{cite web | ||
|url = https://forum.flightgear.org/viewtopic.php?p=295882#p295882 | |||
|title = Re: Next-generation scenery generating? | |||
|author = psadro_gm | |||
|date = Oct 1st, 2016 | |||
|added = Oct 1st, 2016 | |||
|script_version = 0.40 | |||
}}</ref> If the does get integrated fully, it will render [[TerraGear]] obsolete. However, there is still a lot of development work to do. The below videos show the change in LOD as one flies closer to the terrain. | |||
''To learn more, see [[Experimental terrain engine]]…'' | |||
{{#ev:youtube|-eWEB0-j7zk}} | |||
{{#ev:youtube|v9M2La8ZN1U}} | |||
== Contributing == | == Contributing == | ||
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If you want to participate in the screenshot contest of November 2016, you can submit your candidate to [https://forum.flightgear.org/viewtopic.php?f=19&t=30902 this] forum topic. Be sure to see the [https://forum.flightgear.org/viewtopic.php? | If you want to participate in the screenshot contest of November 2016, you can submit your candidate to [https://forum.flightgear.org/viewtopic.php?f=19&t=30902 this] forum topic. Be sure to see the [https://forum.flightgear.org/viewtopic.php?p=297955#p297955 first post] for participation rules. For purposes of convenience and organization, after all the entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there. Once the voting has finished, the best screenshot will be presented in the Newsletter edition of November 2016. | ||
{{Appendix}} | {{Appendix}} |