Hi fellow wiki editors!

To help newly registered users get more familiar with the wiki (and maybe older users too) there is now a {{Welcome to the wiki}} template. Have a look at it and feel free to add it to new users discussion pages (and perhaps your own).

I have tried to keep the template short, but meaningful. /Johan G

FlightGear Newsletter November 2015

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Revision as of 09:27, 11 November 2015 by Erik (Talk | contribs) (Development news: Add an announcement for AeromatiC++ 3.0)

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This newsletter is a draft.

Please feel free to add content you think will be of interest to the FlightGear community. You can read the latest newsletter at FlightGear Newsletter October 2015.


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Enjoy reading the latest edition!
Please help us write the coming edition!
November 2015

Development news
In the hangar
Scenery Corner

Community news
New scenemodels and TerraSync hosting needed
New contest: FlightGear photography and art contest
Other
Online Flight Planner now supports FlightGear

Contributing
Translators required
FlightGear logos
Screenshots
Screenshot of the Month

Development news

-- AeromatiC++ 3.0 --

Most JSBSim aircraft developers probably know Aeromatic, a web based configuration file generator for JSBSim. In the past moth AeromatiC++ was created using the PHP code from Aeromatic2. AeromatiC++ is flexible a command line utility which, like Aeromatic2, can create JSBSim configuration files based an a minimal set of input variables. But AeromatiC++ is much more flexible by design which allows it to create appropriate subdirectories, engines and thruster files but also Systems files.

Engines now have code to reasonably guess the fuel consumption based on a minimal number of inputs. The turboprop engine is now transformed from a turbine simulated turboprop configuration to a true JSBSim turboprop engine with propeller. And support was added for the Electric Engine.

Also the number of Systems is extended considerably, supported are: Conventional Controls and Conventional Controls with Yaw Damper, Flaps, Landing Gear, Arrestor Hook, Spoilers and Speedbrakes, Thrust Reverse, Drag chute and Rescue chute and a Catapult system.

Every system adds it's own lift, drag and/or side force and pitch, roll and/or yaw moments if selected.

In the hangar

Scenery corner

Community news

New scenemodels and TerraSync hosting needed

By the end of this year (2015), the FlightGear Project's hosting for the scenemodels database and website and the TerraSync repository will no longer be available. As a result, the FlightGear Project is searching for a replacement, even just a temporary one. The technical requirements are roughly these:

  • A PostgreSQL database (with the PostGIS extension) of approximately 40 GB, with capacity to expand (this is for the scenemodels database).
  • An Apache webserver, PHP, access to the database and the usual toolkit for hosting the scenemodels website
  • An SVN server with 140+ GB for the TerraSync repository.
  • Enough bandwith to serve the data.
  • One or more reverse proxies serving TerraSync requests (not much storage required, just bandwidth).

If you can provide the above, are able to provide help, or have any serious ideas for a replacement, please get in touch via the forum topic or the mailing list topic

Torsten (Nov 9th, 2015). Scenemodels and terrasync are going down.

New contest: FlightGear photography and art contest

For any of you out there who love post-editing photos and screenshots, this is for you! A new contest focused on creating the most artistic and compelling pictures made with FlightGear. Post-editing is allowed and encouraged. Find out more here

Other

Online Flight Planner now supports FlightGear

OnlineFlightPlanner.org can now output routes to a format compatible with Flightgear's route manager. The planner produces a PDF containing the flight plan (RouteFinder) with estimated fuel quantity calculation (Fuelplanner.com). The flight plan can be loaded to the route manager for immediate use in FlightGear.

Contributing

Translators required

En.gif The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multilingual, start at Help:Translate.
Fr.gif Le wiki de FlightGear a toujours besoin d'aide pour être traduit en différentes langues. Si vous êtes intéressé par le rendre multilingue, commencez par lire Help:Traduire.
De.gif Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki Mehrsprachig zu machen, dann fang doch mit Help:Übersetzen an.
Nl.gif De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.
Es.gif La wiki de FlightGear todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir.
Cat.gif La wiki de FlightGear encara necessita ajuda per traduir-la a diverses llengües. Si esteu interessat en fer la wiki de FlightGear multilingüe, llavors comenceu a Help:Traduir.
Pt.gif A wiki de FlightGear ainda necessita de ajuda para traduzi-la em vários idiomas. Se estás interessado em tornar a wiki de FlightGear multi-lingual, por favor começa em Help: Traduzir.

FlightGear logos

If you want some graphic elements for your FlightGear-related site (such as a hangar or YouTube channel), please feel free to visit FlightGear logos for a repository of logos. And if you have some art skills, please don't hesitate to contribute with your own design creations.

Screenshots

The FlightGear project always needs screenshots, which show features that were added since the last release. These should be of good quality, especially in content and technical image properties. It is therefore recommended to use the best viable filter settings (anti-aliasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.

Screenshot of the Month

Entries for this month's best screenshot can be submitted to this forum topic. Be sure to see the first post for participation rules. For purposes of convenience and organization, after all the entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there. Once the voting has finished, the best screenshot will be presented on this page.