FlightGear Newsletter March 2017: Difference between revisions

→‎Development news: Added tunnel vision
(→‎Development news: Added tunnel vision)
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The effect also includes all the features of the glass effect (scratches, glare, icing, fogging, damage,...) and is based on running a blur and color post-processing over the canvas image. It is easy to add to any canvas HUD. [[ALS_technical_notes#The_HUD_effect | Read more...]]
The effect also includes all the features of the glass effect (scratches, glare, icing, fogging, damage,...) and is based on running a blur and color post-processing over the canvas image. It is easy to add to any canvas HUD. [[ALS_technical_notes#The_HUD_effect | Read more...]]
=== G-force ALS tunnel-vision and greyout ===
If running in ALS with ALS filters enabled, there will now instead of just the screen go black at high G-force also be tunnel-vision and greyout.


== In the hangar ==
== In the hangar ==
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