FlightGear Newsletter March 2010: Difference between revisions

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(Created page with '{{newsletter}} Welcome to the March 2010 edition of the FlightGear Newsletter. ==In the hangar== ==Scenery Corner== ==Community News== ===Virtual Airline News=== [[Cate…')
 
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==Community News==
==Community News==
===Another multiplay server===
Thanks to Charles Ingels (cbz026), there is another [[Howto: Multiplayer|multiplayer]] server in France! This brings the total number of servers to 13, of which 10 in Europe, two in North-America and one in Asia.
Again, we would like to emphasize the importance of connecting to the correct server. The multiplayer servers are interconnected, so you do not need to connect to a specific server in order to see other pilots who are on that server. However, since server02 is overloaded (too many people use that one), not all pilots are shared between the servers. For best performance it is very important connect to the server that is geographically closest to you, has the lowest latency (ping time) or is the least busy.
The complete list of servers and more information about multiplayer is available in the [[Howto: Multiplayer|Multiplayer howto]].
===Virtual Airline News===
===Virtual Airline News===


[[Category:FlightGear Newsletter]]
[[Category:FlightGear Newsletter]]

Revision as of 17:53, 9 March 2010

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Welcome to the FlightGear Newsletter!
Please help us write the next edition!
Enjoy reading the latest edition!


Welcome to the March 2010 edition of the FlightGear Newsletter.

In the hangar

Scenery Corner

Community News

Another multiplay server

Thanks to Charles Ingels (cbz026), there is another multiplayer server in France! This brings the total number of servers to 13, of which 10 in Europe, two in North-America and one in Asia.

Again, we would like to emphasize the importance of connecting to the correct server. The multiplayer servers are interconnected, so you do not need to connect to a specific server in order to see other pilots who are on that server. However, since server02 is overloaded (too many people use that one), not all pilots are shared between the servers. For best performance it is very important connect to the server that is geographically closest to you, has the lowest latency (ping time) or is the least busy.

The complete list of servers and more information about multiplayer is available in the Multiplayer howto.

Virtual Airline News