FlightGear Newsletter June 2013
- 1 Development news
- 2 Release ChangeLog
- 3 Interview with a contributor (NAME)
- 4 Snapshot releases
- 5 Translators required
- 6 Nasal for newbies
- 7 New software tools and projects
- 8 FlightGear addons and mods
- 9 In the hangar
- 10 Scenery corner
- 11 Aircraft of the month
- 12 Airport of the month
- 13 Screenshot of the month
- 14 Suggested flights
- 15 Aircraft reviews
- 16 Wiki updates
- 17 Community news
- 18 Useful links
- 19 And finally ...
We would like to emphasize that the monthly newsletter can not live without the contributions of FlightGear users and developers. Everyone with a wiki account (free to register) can edit the newsletter and every contribution is welcome. So if you know about any FlightGear related news or projects such as for example updated scenery or aircraft, please do feel invited to add such news to the newsletter. Core developers are encouraged to add news about their latest work to the newsletter's development section and the changelog of the upcoming release. At the end of each month, it's generally a good idea to get in touch with other contributors to ask them to add news about their contributions to the newsletter.
Note to all contributors: Please also copy your newsletter additions to the changelog for the upcoming release: Next Changelog.
A number of Mac users have been reporting issues related to running Project Rembrandt (deferred rendering/shadows) on Mac OSX with ATI/AMD GPUS, we are now looking for Mac users to provide feedback on running Rembrandt on Mac OSX, required information includes errors and warnings shown during startup/runtime, but also screen shots showing any issues. Please see: Project Rembrandt#Mac Issues.
High Level Architecture
FlightGear an Android
Mailing list digest
(by far the easiest option to populate the newsletter with contents is copying/pasting stuff from the forum and the mailing list or the git logs)
Getting involved as a programmer
Unfortunately, most of the active FG developers are currently very overstretched in terms of the areas that they have ownership of, which is affecting how much can actually be done. Fundamentally we need more core devs.
If you are interested in contributing as a core developer, please see Howto:Start core development.
This section lists changes committed this month that will be available in the next release, these will be copied to the release changelog shortly before a release (for each month), so that we hopefully get a comprehensive list of new features.
Interview with a contributor (NAME)
In each edition we have an interview with a contributor. Suggestions for possible questions are available on interview questions, you are invited to come up with new questions and interview ideas obviously! Anyone is free to write an interview (with him-/herself or others) for next month's newsletter! If you'd like to help interview a contributor or get interviewed, please do consider adding yourself to the list of interview volunteers! To keep this going and less awkward, we are currently trying to come up with the convention that former interviewees become next month's interviewers.
- How long have you been involved in FlightGear?
- What are your major interests in FlightGear?
- What project are you working on right now?
- What do you plan on doing in the future?
- Are you happy with the way the FlightGear project is going?
- What do you enjoy most about developing for FlightGear?
- Are there any "hidden features" you have worked on in FlightGear that new users may miss?
- What advice can you give to new developers who want to get started on their first aircraft/new feature/Nasal script?
More questions are being collected here: Interview questions.
Stay tuned for next month's interview, featuring FlightGear contributor XXXXXXXX
Every now and then, easy-to-install development snapshots are created (usually, twice montlhy). These snapshos depict a recent state of the development version of FlightGear. By using them users can test out features that will be included in the upcoming release. Testers are encouraged to file bugs at the issue tracker.
|The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multi-language then start at Help:Translate.|
|Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki Mehrsprachig zu machen, dann fang doch mit Help:Übersetzen an.|
|De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.|
|La FlightGear wiki todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir.|
Nasal for newbies
New software tools and projects
FlightGear addons and mods
In the hangar
All the way back in May 2011, we addopted a new status-rating system for aircraft. So far, only a few have actually been rated, as can be seen in the list 'hockenberry' set up at Google Docs. If you're an aircraft developer and your aircraft is/are not on the list, please consider rating their status. All you'll need to know/do is described at Formalizing Aircraft Status. If you'd just like to get started contributing to FlightGear, this would also seem like an excellent way to get started.
Aircraft of the month
Airport of the month
Screenshot of the month
New aircraft articles
type=new count=10 categoryRoot=Aircraft
type=hot count=5 categoryRoot=FlightGear Newsletter
FlightGear on YouTube
New tutorials and screencasts
And finally ...
One of the regular thoughts expressed on the FlightGear forums is "I'd like to contribute but I don't know how to program, and I don't have the time". Unfortunately, there is a common mis-conception that contributing requires programming and lots of free time. In fact, there are a huge range of ways to contribute to the project without needing to write code or spending days working on something.
For ideas on starting to contribute to FlightGear, you may want to check out: Volunteer.
Call for volunteers
- The Flightgear On Android team is looking for testers
- The Target4Today team is looking for volunteers to help improving FlightGear's combat support
- The FGFSPM (FlightGear Package Manager) is looking for a new maintainer.