FlightGear Newsletter February 2015: Difference between revisions

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=== Popup tips can now be positioned ===
Popup tips can now be positioned on the screen.
Some examples:
<syntaxhighlight lang="nasal">
#Show readme at position 10, 10
gui.popupTip("readme", nil, nil, {y: 10, x: 10});
#Show readme at position y=10, with 2 second delay
gui.popupTip("readme", 2, nil, {y: 10});
#Show readme at position x=10, y at default position
gui.popupTip("readme", nil, nil, {x: 10});
#Show readme at position 10, 10, with 10 second delay
gui.popupTip("readme", 10, nil, {"y": 10, "x": 10});
</syntaxhighlight>


=== Interview with a contributor ===
=== Interview with a contributor ===

Revision as of 20:03, 23 February 2015

WIP.png Work in progress
This article or section will be worked on in the upcoming hours or days.
See history for the latest developments.
Magagazine.png
Enjoy reading the latest edition!
Please help us write the coming edition!
February 2015

Development news
FlightGear 3.4 Released
ALS Volumetric Grass
PagedLOD for AI models

In the hanger
BAe Sea Harrier FA2
Cessna 550 Citation II
Space Shuttle
Community News
FlightGear on YouTube

Contributing
Translators required
FGBanners
Screenshots
Desktop backgrounds

Development news

FlightGear 3.4 Released

On February 17, the FlightGear development team published the v3.4 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bug fixes.

A list of major changes can be found at: Changelog 3.4. FlightGear 3.4 is available for a variety of operating systems from http://www.flightgear.org/download/

ALS Volumetric Grass

Thanks to changes in the way random vegetation is managed when not visible, FlightGear can now render volumetric grass on the terrain (for instance the airport keep) using the random vegetation system without blowing memory consumption. A grass texture matching color with the ALS airport keep effect is already available, but not activated by default since it doesn't look so good with other rendering frameworks.

Volumetric grass in summer Volumetric grass in fall

To explore this yourself, add the following lines to the Grass/Airport/AirportKeep/Greenspace landclass in Materials/regions/global-summer.xml:

<wood-coverage>10.0</wood-coverage>
<tree-texture>Trees/grass_blades.png</tree-texture>
<tree-varieties>1</tree-varieties>
<tree-range-m>200.0</tree-range-m>
<tree-height-m>0.3</tree-height-m>
<tree-width-m>1.0</tree-width-m>

Just as trees do, grass changes with the season and gets little nests of frost when below the snowline.

PagedLOD for AI models

The rendering logic for AI aircraft has changed recently. Whether they are drawn or not now depends on their projected size on the screen and not on their distance. Please check these properties:

  • /sim/rendering/static-lod/ai-range-model-pixel (should be true)
  • /sim/rendering/static-lod/ai-detailed (should be 30)

With this configuration, AI aircraft bigger than 30 pixels on the screen should show up.

Note  There are other factors in OpenSceneGraph that decide if the Paged LOD nodes get rendered. It may sometimes take a couple of minutes or some view panning for the models to pop up.

Torsten Dreyer (2015-01-26). Re: [Flightgear-devel] Flightgear next (3.5.0) Does not render MP aircraft.

Popup tips can now be positioned

Popup tips can now be positioned on the screen.

Some examples:

#Show readme at position 10, 10
gui.popupTip("readme", nil, nil, {y: 10, x: 10});

#Show readme at position y=10, with 2 second delay
gui.popupTip("readme", 2, nil, {y: 10});

#Show readme at position x=10, y at default position
gui.popupTip("readme", nil, nil, {x: 10});

#Show readme at position 10, 10, with 10 second delay
gui.popupTip("readme", 10, nil, {"y": 10, "x": 10});

Interview with a contributor

New software tools and projects

In the hangar

BAe Sea Harrier FA2

For a long time, the FlightGear (Sea) Harrier has been unmaintained. However, in early 2014, it's development restarted. Red Leader, it's new maintainer and developer, has added a host of new features to it, including guided missiles, new Nasal scripts, and a Canvas HDD.

The 2.4.0 version of the Sea Harrier has been released, with the following changes:

  • Pushback truck is now fixed and works.
  • Bbackwards-compatibility bugs fixed.
  • A change to the sound system so that there is no sound when FlightGear loads.
  • PDFs on the weapons system and HDD added

See also the forum announcement and the wiki page

Cessna 550 Citation II

The Cessna 550 Citation II, a light business jet, has received several updates, with more still to come. Ludovic Brenta and chris_blues have put in a lot of time to polish up and improve this aircraft.

The Cessna Sierra Super II has also been added to the Citation II package. This is essentially an aftermarket modifcation of the Citation II, with new, more powerful engines giving an impressive rate of climb and greater fuel economy.

We hope you will enjoy flying this little aircraft and exploring all the new possibilities it has to offer.

Find out more at Cessna 550 Citation II

Space Shuttle

Atlantis SpaceShuttle. Astronaut Commander TICO

Spacetripready.png

With great enthusiasm of a few cosmonauts we have now a totally working Space Shuttle in the line. Comprising 3 Main engines, 2 booster engines, 5 orbit control engines, 2 orbit manouver engines, smoke, sound, animations - all in MP-modus, and ready for you to start up in the orbit! A detailed help lets you go up and try to hold a stable orbit in 150000 to 350000 ft, up to mach 30 and soon on the way to the moon :)

Easy to download.zip file or clone at: www.github/herbyw/antonov-aircrafts

(As an add-on you will get the AN-12, AN-22 and AN-225 in also heavily updated mission transport versions)

See you at FlightGear Space Program or in Shuttle Landing Facility at KTTS , the center of development and a good starting point into the borders of FlightGear's gravitation model.

Scenery Corner

Community News

Wiki update

Forum news

Virtual Airlines

Multiplayer

FlightGear on YouTube

Channel: Flightgear's Tutorial

Note  Spanish language only.
(es) Cómo leer los instrumentos (en) How to read instruments

Contributing

Volunteers

Translators required

En.gif The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multi-language then start at Help:Translate.
De.gif Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki Mehrsprachig zu machen, dann fang doch mit Help:Übersetzen an.
Nl.gif De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.
Es.gif La FlightGear wiki todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir.

FGBanners

If you own a web page related to FlightGear or you want to create a new one, (such as a hangar, YouTube channel, etc.), you may required some graphics elements. Please visit our logos repository. If you have some art skills, please don't hesitate to contribute with your own design creations.

Screenshots

The FlightGear project always needs screenshots for the website, which show features that were added since the last release.These shots should be of good quality — regarding contents and technical image properties. It is therefore recommended to use the best viable filter settings (antialiasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.

Desktop backgrounds (by Michat)

FGBGBG.png Fgbg.png Fgorangefeather.png