FlightGear Newsletter February 2015: Difference between revisions
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==== Instruments ==== | ==== Instruments ==== | ||
* Added a new Lighting Panel to the pilots panel. All knobs and switches, which actually have a function are animated. | * Added a new Lighting Panel to the pilots panel. All knobs and switches, which actually have a function are animated. | ||
* Instrument Panel got new textures. Looks a bit more used now. | |||
* RMI now is switchable on Nav1/ADF and Nav2/ADF. | * RMI now is switchable on Nav1/ADF and Nav2/ADF. | ||
* HSI can be switched between Nav1/Nav2/GPS with the AP control panel's NAV-button. | * HSI can be switched between Nav1/Nav2/GPS with the AP control panel's NAV-button. | ||
* a small and simple GPS instrument was added on the pilots instrument panel. | * a small and simple GPS instrument was added on the pilots instrument panel. | ||
* a CDU was added on the center pedestal. | * a CDU was added on the center pedestal. | ||
==== Still-To-Do's ==== | ==== Still-To-Do's ==== | ||
* Interior Rembrandt lighting | * Interior Rembrandt lighting |
Revision as of 15:28, 19 February 2015
Work in progress This article or section will be worked on in the upcoming hours or days. See history for the latest developments. |
Development news |
Community News |
Contributing |
Development news
FlightGear 3.4 Released
On February 17, the FlightGear development team published the v3.4 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bug fixes.
A list of major changes can be found at: Changelog 3.4. FlightGear 3.4 is available for a variety of operating systems from http://www.flightgear.org/download/
PagedLOD for AI models
The rendering logic for AI aircraft has changed recently. Whether they are drawn or not now depends on their projected size on the screen and not on their distance. Please check these properties:
/sim/rendering/static-lod/ai-range-model-pixel
(should be true)/sim/rendering/static-lod/ai-detailed
(should be 30)
With this configuration, AI aircraft bigger than 30 pixels on the screen should show up.
Note There are other factors in OpenSceneGraph that decide if the Paged LOD nodes get rendered. It may sometimes take a couple of minutes or some view panning for the models to pop up. |
Torsten Dreyer (2015-01-26). Re: [Flightgear-devel] Flightgear next (3.5.0) Does not render MP aircraft.
Interview with a contributor
New software tools and projects
In the hangar
BAe Sea Harrier FA2
For a long time, the FlightGear (Sea) Harrier has been unmaintained. However, in early 2014, it's development restarted. Red Leader, it's new maintainer and developer, has added a host of new features to it, including guided missiles, new Nasal scripts, and a Canvas HDD.
The 2.4.0 version of the Sea Harrier has been released, with the following changes:
- Pushback truck is now fixed and works.
- Bbackwards-compatibility bugs fixed.
- A change to the sound system so that there is no sound when FlightGear loads.
- PDFs on the weapons system and HDD added
See also the forum announcement and the wiki page …
Citation II
Also the Citation has received several upgrades - and still there's more to come! Ludovic Brenta and chris_blues have updated the following:
Model
- All exterior lights are now Rembrandt-capable.
- The missing door-ladder was added and animated.
- The speedbrakes got a major overhaul and are now much closer to the real thing, also the lower speedbrakes are added and animated.
- The FDM got upgraded and several bugs got fixed in the process.
- Several small additions to the cockpit and cabin.
Instruments
- Added a new Lighting Panel to the pilots panel. All knobs and switches, which actually have a function are animated.
- Instrument Panel got new textures. Looks a bit more used now.
- RMI now is switchable on Nav1/ADF and Nav2/ADF.
- HSI can be switched between Nav1/Nav2/GPS with the AP control panel's NAV-button.
- a small and simple GPS instrument was added on the pilots instrument panel.
- a CDU was added on the center pedestal.
Still-To-Do's
- Interior Rembrandt lighting
- Finetuning of speedbrake's animations and LoD
- More interior model details
Scenery Corner
Community News
Wiki update
Forum news
Virtual Airlines
Multiplayer
FlightGear on YouTube
Channel: Flightgear's Tutorial
Note Spanish language only. |
Contributing
Volunteers
Translators required
The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multi-language then start at Help:Translate. | |
Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki Mehrsprachig zu machen, dann fang doch mit Help:Übersetzen an. | |
De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen. | |
La FlightGear wiki todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir. |
FGBanners
If you own a web page related to FlightGear or you want to create a new one, (such as a hangar, YouTube channel, etc.), you may required some graphics elements. Please visit our logos repository. If you have some art skills, please don't hesitate to contribute with your own design creations.
Screenshots
The FlightGear project always needs screenshots for the website, which show features that were added since the last release.These shots should be of good quality — regarding contents and technical image properties. It is therefore recommended to use the best viable filter settings (antialiasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.