FlightGear Newsletter December 2018
- 1 Development news
- 2 In the hangar
- 3 AI
- 4 Scenery corner
- 5 Community news
- 6 Multiplayer events
- 7 Contributing
We would like to emphasize that the monthly newsletter can not live without the contributions of FlightGear users and developers. Everyone with a wiki account (free to register) is welcome to contribute to the newsletter. If you know about any FlightGear related news or projects such as for example updated scenery or aircraft, please do feel invited to add such news to the newsletter.
The FlightGear development team is delighted to announce the v2018.3 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes including usability improvements to the launcher, improved scenery for Hawaii and the Arctic island of Jan Mayan, Italian, Chinese and Russian translations, better visuals for AI and MP aircraft. This version was released on 6th December 2018 and as always is available from . See the changelog at Changelog_2018.3!
After introducing the scripted releases four times a year, the FG development team decided to have a discussion to compare this experience with what we had before, and the result of this is that we want
- less changes of the default airport
- make one of the four yearly releases especially stable
This stable release is planned to be the fall release – so you can expect this release to be especially well tested.
In the hangar
The Cessna 182 S got another big update, which makes flying more realistic. So the KT76c transponder has now a TST mode enabled, the "R" reply annunciator behaves correctly now (blink/steady/off, depending on mode and power) and the transponder is multiplayer compatible with ATCPie.
With the new update, flying in known icing conditions is now prohibited as well - icing effect to wings, fuselage, engine and propeller is simulated now. The simulation detects icing conditions (vertical layers of clouds, OAT, visibility, precipitation) and affects the Flight Dynamic Model. You will see it on the fuselage, and feel it when the ice decreases lift, increase drag, decrease thrust and you have to make an emergency landing before you stall!
Another reason for an emergency landing could be use of the enhanced failure manager for training. Let fail some specific systems, or use the Surprise-mode - anyway you will learn to watch your instruments! Beside all this, some bugs had been fixed and other corrections applied. Download it from official FGAddon or from developers repository on github.com.
The AI team makes FlightGear more realistic, colorful and lively every month. You can support the important development of Interactive Traffic and contribute at the FlightGear AI forums.
FlightGear on Facebook
Since early December 2010, FlightGear has an official Facebook page. If you have a Facebook account please feel free to join the page.
FlightGear on Google+
Since November 2011 there is a FlightGear page on Google+. If you haven't done so already, please add us to your circle and stay up to date on the latest FlightGear news, cool screenshots and release info.
FlightGear on Instagram
FlightGear on FlightSim.com
Flightgear has also a sub-forum on flightsim.com - just like the commercial flightsims. It is an opportunity to showcase what FG can do, get people curious and answer any questions they may have with regard to the software or the project.
|The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multilingual, you can start by looking at Help:Translate.|
|Le wiki de FlightGear a toujours besoin d'aide pour être traduit en différentes langues. Si vous êtes intéressé par le rendre multilingue, commencez par lire Help:Traduire.|
|Das FlightGear Wiki benötigt immer noch Hilfe bei der Übersetzung in verschiedene Sprachen. Wenn Du Interesse daran hast, das FlightGear Wiki mehrsprachig zu machen, dann fang mit dem Help:Übersetzen an.|
|De FlightGear Wiki kan nog steed hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.|
|La wiki de FlightGear todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir.|
|La wiki de FlightGear encara necessita ajuda per traduir-la a diverses llengües. Si esteu interessat en fer la wiki de FlightGear multilingüe, llavors comenceu a Help:Traduir.|
|A wiki de FlightGear ainda necessita de ajuda para traduzi-la em vários idiomas. Se estás interessado em tornar a wiki de FlightGear multi-lingual, por favor começa em Help:Traduzir.|
|FlightGear 百科仍然需要志愿者将其翻译为各种语言。如果你有兴趣让FlightGear百科支持更多语言, 你可以查看 Help:Translate.|
If you want some graphic elements for your FlightGear-related site (such as a hangar or YouTube channel), please feel free to visit FlightGear logos for a repository of logos. And if you have some art skills, please don't hesitate to contribute with your own design creations.
The FlightGear project always needs screenshots, which show features that were added since the last release. These should be of good quality, especially in content and technical image properties. It is therefore recommended to use the best viable filter settings (anti-aliasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.
Screenshot of the Month
If you want to participate in the screenshot contest , you can submit your candidate to this forum topic. Be sure to see the first post for participation rules. For purposes of convenience and organization, after all the entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there. Once the voting has finished, the best screenshot will be presented in the Newsletter.
Thanks for reading FlightGear Newsletter December 2018!