FlightGear Newsletter April 2016: Difference between revisions

From FlightGear wiki
Jump to navigation Jump to search
m (→‎Parachutist: Ah, I see what key it is.)
(Updates and start cleanup)
Line 6: Line 6:
  | valign="top" width="33%" |
  | valign="top" width="33%" |
{{Newsletter-cover-header|Development news}}<br>
{{Newsletter-cover-header|Development news}}<br>
[[#IR vision|IR vision]]<br>
[[#Scenery LOD rationalization|Scenery LOD rationalization]]<br>
{{Newsletter-cover-header|In the hangar}}<br>
{{Newsletter-cover-header|In the hangar}}<br>
[[#Melbourne Motor Design Alpha One|Melbourne Motor Design Alpha One]]<br>
[[#Bombardier Q400|Bombardier Q400]]<br>
[[#Parachutist|Parachutist]]<br>
  | valign="top" width="33%" |
  | valign="top" width="33%" |
{{Newsletter-cover-header|Scenery Corner}}<br>
{{Newsletter-cover-header|Scenery Corner}}<br>
[[#Barcelona|Barcelona]]<br>
{{Newsletter-cover-header|Community News}}<br>
{{Newsletter-cover-header|Community News}}<br>
[[#FGPromo: A FlightGear Promotional Video|FGPromo: A FlightGear Promotional Video]]<br>
[[#FGPromo: A FlightGear Promotional Video|FGPromo: A FlightGear Promotional Video]]<br>
Line 20: Line 26:


== Development news ==
== Development news ==
=== IR vision ===
=== IR vision ===
The ALS rendering framework has been upgraded to allow filtering of the final output. This includes in-sim adjustments of brightness and gamma as well as perhaps more exciting features like night vision and especially the IR vision mode.
The ALS rendering framework has been upgraded to allow filtering of the final output. This includes in-sim adjustments of brightness and gamma as well as perhaps more exciting features like night vision and especially the IR vision mode.


[[File:IR vision02.jpg|600px|ALS IR vision example]]
[[File:IR vision02.jpg|600px|ALS IR vision example]]


This mode is not just a black/white rendered mockup of an IR camera, but it shows genuine temperature differences based on solar input, thermal inertia of different materials and more. Also, modelers can assign emissive temperatures to objects which are then consistently rendered.
This mode is not just a black-and-white rendered mockup of an IR camera, but it shows genuine temperature differences based on solar input, thermal inertia of different materials and more. Also, modelers can assign emissive temperatures to objects which are then consistently rendered.
 
[[ALS infrared vision | Read more...]]


=== Scenery LOD Rationalization ===
''Read more at [[ALS infrared vision]]…''


=== Scenery LOD rationalization ===
Previously, the LOD ranges of random objects, trees, buildings and STG objects were set variously by materials.xml and fixed values.  This was very inconsistent and wasn't controlled by the user.  They have now been made consistent to use the /sim/rendering/static-lod/rough property which can be set from the LOD GUI dialog.  There are a couple of impacts of this:
Previously, the LOD ranges of random objects, trees, buildings and STG objects were set variously by materials.xml and fixed values.  This was very inconsistent and wasn't controlled by the user.  They have now been made consistent to use the /sim/rendering/static-lod/rough property which can be set from the LOD GUI dialog.  There are a couple of impacts of this:
* Scenery developers, and particularly those doing regional materials should not set the "tree-range-m" for random vegetation or the "range-m" property for random objects.
* Scenery developers, and particularly those doing regional materials should not set the "tree-range-m" for random vegetation or the "range-m" property for random objects.
Line 38: Line 41:


== In the hangar ==
== In the hangar ==
=== Vehicles ===
=== Melbourne Motor Design Alpha One ===
[[File:AS-Alpha One.png|thumb|Alpha One by Melbourne Motor Design]]
[[File:AS-Alpha One.png|thumb|Alpha One by Melbourne Motor Design]]
Alpha One by Melbourne Motor Design has been released. Download link and information are available here ([https://melbmotordesign.wordpress.com/2016/04/07/all%E2%80%91new-alpha-one/ Melbourne Motor Design - Alpha One])
Alpha One by Melbourne Motor Design has been released. Download link and information are available here ([https://melbmotordesign.wordpress.com/2016/04/07/all%E2%80%91new-alpha-one/ Melbourne Motor Design - Alpha One])
Line 51: Line 54:


== Scenery corner ==
== Scenery corner ==
=== Barcelona ===
Barcelona scenery improvements:
Barcelona scenery improvements:
*3D objects optimisation
* 3D objects optimisation
*More Static buildings around
* More Static buildings around
*More shared objects
* More shared objects
*[[Barcelona–El Prat Airport|New wiki entry]]
* [[Barcelona–El Prat Airport|New wiki entry]]


== Community news ==
== Community news ==
Line 94: Line 98:


==== Screenshot of the Month ====
==== Screenshot of the Month ====
Entries for this month's best screenshot can be submitted to [http://forum.flightgear.org/viewtopic.php?f=19&t=29267 this] forum topic. Be sure to see the [http://forum.flightgear.org/viewtopic.php?f=19&t=29267#p281422 first post] for participation rules. For purposes of convenience and organization, after all the entries have been submitted, a new forum topic will be started containing all shots in an easy-to-view layout. The voting will then take place there. Once the voting has finished, the best screenshot will be presented on this page.
Voting has started for the FlightGear Screenshot of the Month April 2016. You can submit your vote at [https://forum.flightgear.org/viewtopic.php?f=19&t=29432 this] topic. The winner will be announced in the finished version of the newsletter.


[[Category:FlightGear Newsletter|2016 04]]
[[Category:FlightGear Newsletter|2016 04]]

Revision as of 20:41, 26 April 2016

This newsletter is a draft.

Please feel free to add content that you think will be of interest to the FlightGear community.
You can read the latest newsletter at FlightGear Newsletter March 2016.


Magagazine.png
Enjoy reading the latest edition!
Please help us write the coming edition!
April 2016

Development news
IR vision
Scenery LOD rationalization
In the hangar
Melbourne Motor Design Alpha One
Bombardier Q400
Parachutist

Scenery Corner
Barcelona
Community News
FGPromo: A FlightGear Promotional Video

Contributing
Translators required
FlightGear logos
Screenshots
Screenshot of the Month

Development news

IR vision

The ALS rendering framework has been upgraded to allow filtering of the final output. This includes in-sim adjustments of brightness and gamma as well as perhaps more exciting features like night vision and especially the IR vision mode.

ALS IR vision example

This mode is not just a black-and-white rendered mockup of an IR camera, but it shows genuine temperature differences based on solar input, thermal inertia of different materials and more. Also, modelers can assign emissive temperatures to objects which are then consistently rendered.

Read more at ALS infrared vision

Scenery LOD rationalization

Previously, the LOD ranges of random objects, trees, buildings and STG objects were set variously by materials.xml and fixed values. This was very inconsistent and wasn't controlled by the user. They have now been made consistent to use the /sim/rendering/static-lod/rough property which can be set from the LOD GUI dialog. There are a couple of impacts of this:

  • Scenery developers, and particularly those doing regional materials should not set the "tree-range-m" for random vegetation or the "range-m" property for random objects.
  • Scenery models should not use the LOD animation to control when the entire model becomes visible - this is now set appropriately by the sim itself. It may still be valuable to use the LOD to hide small details.

In the hangar

Melbourne Motor Design Alpha One

Alpha One by Melbourne Motor Design

Alpha One by Melbourne Motor Design has been released. Download link and information are available here (Melbourne Motor Design - Alpha One)

Bombardier Q400

Bombardier Q400 remodelled

The Bombardier Q400, former dhc8-400 by Alex Park has received a major update including fully remodelling and new systems by Florian K and D-ECHO. You can follow the development on the github repository: https://github.com/D-ECHO/Q400

Parachutist

Skydiver model with Ram-Air Parachute

The comprehensive free-fall skydiver model by Creare is now included in FGAddon. In addition, a ram-air parachute flight-dynamics model has been added. This means, the model has two separate Flight Dynamics Models in one package which are both active when the parachute is deployed. With this combination you can now start a free fall decent at 12,500 feet, manoeuvre your way down to about 2,000-2,500 feet, deploy the parachute with the Shift+d key and then glide your way down. At about 50 feet pull down full to slow down the decent and gently touch the ground. A possible next step which has been suggested is to include the Walker model.

Scenery corner

Barcelona

Barcelona scenery improvements:

  • 3D objects optimisation
  • More Static buildings around
  • More shared objects
  • New wiki entry

Community news

FGPromo: A FlightGear Promotional Video

After more than 5 months of hard work, FGPromo, a video showing off FlightGear at its finest, has been released!

Contributing

Translators required

En.gif The FlightGear Wiki still needs help for translating it into various languages. If you are interested in making the FlightGear Wiki multilingual, you can start by looking at Help:Translate.
Fr.gif Le wiki de FlightGear a toujours besoin d'aide pour être traduit en différentes langues. Si vous êtes intéressé par le rendre multilingue, commencez par lire Help:Traduire.
De.gif Das FlightGear Wiki braucht noch Hilfe für sie in verschiedene Sprachen zu übersetzen. Wenn Sie bei der Herstellung der FlightGear Wiki mehrsprachiger interessiert sind, können Sie, indem Sie auf Help:Übersetzen beginnen.
Nl.gif De FlightGear Wiki kan nog steeds hulp gebruiken bij het vertalen van artikelen. Als je interesse hebt om de wiki meertalig te maken, raden we je aan om een kijkje te nemen bij Help:Vertalen.
Es.gif La wiki de FlightGear todavía necesita ayuda para traducirla a varios lenguajes. Si estás interesado en hacer la FlightGear wiki multilingüe, entonces comienza en Help:Traducir.
Cat.gif La wiki de FlightGear encara necessita ajuda per traduir-la a diverses llengües. Si esteu interessat en fer la wiki de FlightGear multilingüe, llavors comenceu a Help:Traduir.
Pt.gif A wiki de FlightGear ainda necessita de ajuda para traduzi-la em vários idiomas. Se estás interessado em tornar a wiki de FlightGear multi-lingual, por favor começa em Help:Traduzir.

FlightGear logos

If you want some graphic elements for your FlightGear-related site (such as a hangar or YouTube channel), please feel free to visit FlightGear logos for a repository of logos. And if you have some art skills, please don't hesitate to contribute with your own design creations.

Screenshots

The FlightGear project always needs screenshots, which show features that were added since the last release. These should be of good quality, especially in content and technical image properties. It is therefore recommended to use the best viable filter settings (anti-aliasing, texture sharpening, etc.). More info at Howto:Make nice screenshots.

Screenshot of the Month

Voting has started for the FlightGear Screenshot of the Month April 2016. You can submit your vote at this topic. The winner will be announced in the finished version of the newsletter.