FlightGear Headless: Difference between revisions

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== Milestones ==
== Milestones ==
* allow FlightGear to be run without creating a visible GUI window, i.e. in "headless" mode, using a --headless parameter
* allow FlightGear to be run without creating a visible GUI window, i.e. in "headless" mode, using a --headless parameter {{Pending}}
* allow FlightGear to be optionally compiled and run without any sound support/dependencies (OpenAL), as of 07/2010 there is a --disable-sound option available, which however still requires OpenAL for compilation.
* allow FlightGear to be optionally compiled and run without any sound support/dependencies (OpenAL), as of 07/2010 there is a --disable-sound option available, which however still requires OpenAL for compilation. {{Done}}
* allow replay buffers to be saved to a file in order to be replayed for automated test/demo flights, so that users can share saved replay buffers when reporting a bug
* allow replay buffers to be saved to a file in order to be replayed for automated test/demo flights, so that users can share saved replay buffers when reporting a bug {{Done}} (supported via the flight recorder subsystem)
* allow arbitrary user inputs to be simulated via property tree modifications (pretty much possible already)
* allow arbitrary user inputs to be simulated via property tree modifications (pretty much possible already) {{Done}}
* allow individual subsystems to be enabled/disabled dynamically (via properties), so that profiling and debugging can be restricted to specific usage scenarios and components
* allow individual subsystems to be enabled/disabled dynamically (via properties), so that profiling and debugging can be restricted to specific usage scenarios and components {{Progressbar|30}}
* [[Howto:Extending Nasal|extend the Nasal API]] in order to facilitate "remote controlling" the simulator largely using scripts
* [[Howto:Extending Nasal|extend the Nasal API]] in order to facilitate "remote controlling" the simulator largely using scripts