Es/FlightGear Newsletter March 2011: Difference between revisions

Line 137: Line 137:


== Simulador de 747 a escala real ==
== Simulador de 747 a escala real ==
As you might know, John Wojnaroski has been working for several years on a full-scale 747 simulator, powered by FlightGear. Recently he published two videos, showing the current status of the sim. Recent developments were focused on a panoramic display.
Como debes saber, John Wojnaroski ha estado trabajando durante varios años en un simulador de 747 a gran escala, impulsado por FlightGear. Recientemente ha publicado dos videos, que muestran el estado actual del simulador. Los desarrollos recientes se han centrado en una pantalla panorámica.
* [http://www.flickr.com/photos/61165268@N06/5570921779/ Low-flying through the San Andreas fault]
* [http://www.flickr.com/photos/61165268@N06/5572306558/ Landing at KSFO]


 
* [http://www.flickr.com/photos/61165268@N06/5570921779/ Vuelo a baja altura a tráves de la falla de San Andrés]
Como debes saber, John Wojnaroski ha estado trabajando durante varios años en un simulador de 747 a gran escala, impulsado por FlightGear. Recientemente ha publicado dos videos, que muestran el estado actual de la tarjeta SIM. Los acontecimientos recientes se han centrado en una pantalla panorámica.
* [http://www.flickr.com/photos/61165268@N06/5572306558/ Aterrizaje en KSFO]
* [Http://www.flickr.com/photos/61165268 @ N06/5570921779 / vuelan a baja altura a través de la falla de San Andreas]
* [Http://www.flickr.com/photos/61165268 @ N06/5572306558 / Desembarque en KSFO]


The projectors are (3) short throw 1200x800 native resolution units, mounted on the ceiling. Each projector is first mechanically aligned using the projector test pattern. Next a warping mesh based on projector location and screen dimensions is created and a test pattern using the mesh is produced by FlightGear. The warping mesh is then adjusted to tune the resultant image thrown on the screen as well as mechanical adjustments. And as a final step the "production" image is adjusted by setting the viewing heading for the side projectors for horizontal alignment and projector internals and mesh recalculations for the vertical as required.  
The projectors are (3) short throw 1200x800 native resolution units, mounted on the ceiling. Each projector is first mechanically aligned using the projector test pattern. Next a warping mesh based on projector location and screen dimensions is created and a test pattern using the mesh is produced by FlightGear. The warping mesh is then adjusted to tune the resultant image thrown on the screen as well as mechanical adjustments. And as a final step the "production" image is adjusted by setting the viewing heading for the side projectors for horizontal alignment and projector internals and mesh recalculations for the vertical as required.  
5,702

edits