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m (syntax for xml) |
(Added non effect uniforms (some of them)) |
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value 6 and my_tangent_attribute has index 6, my_tangent_attribute | value 6 and my_tangent_attribute has index 6, my_tangent_attribute | ||
holds the tangent value for the vertex. | holds the tangent value for the vertex. | ||
=Uniforms passed to shaders outside the xml effect framework= | |||
mat4 osg_ViewMatrixInverse | |||
mat4 osg_ViewMatrix | |||
vec2 fg_BufferSize | |||
float osg_SimulationTime |
edits