Distributed Interactive Simulation: Difference between revisions
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This section describes requirements to the FlightGear multiplayer protocol. | This section describes requirements to the FlightGear multiplayer protocol. | ||
==Architecture== | == Architecture == | ||
* Architecture to strive to support DIS/HLA ([http://sourceforge.net/tracker/index.php?func=detail&aid=1859058&group_id=161928&atid=821811 #1859058]) | * Architecture to strive to support DIS/HLA ([http://sourceforge.net/tracker/index.php?func=detail&aid=1859058&group_id=161928&atid=821811 #1859058]) | ||
* generic, data/purpose-agnostic server architecture that allows for arbitrary hash/value pairs to be published/subscribed to, so that a server's purpose would be only determined by the sort of data (properties) it is used to maintain/propagate[http://sourceforge.net/tracker/index.php?func=detail&aid=1905987&group_id=161928&atid=821811 (#1905987)] | * generic, data/purpose-agnostic server architecture that allows for arbitrary hash/value pairs to be published/subscribed to, so that a server's purpose would be only determined by the sort of data (properties) it is used to maintain/propagate[http://sourceforge.net/tracker/index.php?func=detail&aid=1905987&group_id=161928&atid=821811 (#1905987)] | ||
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* Validate plausibilty of distributed flight data ([http://sourceforge.net/tracker/index.php?func=detail&aid=1866527&group_id=161928&atid=821811 #1866527]) | * Validate plausibilty of distributed flight data ([http://sourceforge.net/tracker/index.php?func=detail&aid=1866527&group_id=161928&atid=821811 #1866527]) | ||
= Related Discussions = | === Related Discussions === | ||
* http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg16023.html | * http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg16023.html | ||
* http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg16807.html | * http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg16807.html | ||
* http://sourceforge.net/projects/virtualair | * http://sourceforge.net/projects/virtualair | ||
= Protocol Details = | |||
== Protocol: Header == | |||
== Protocol: Message Types == | |||
== Protocol: Messages == | |||
== Protocol: Message Fields == | |||
[[Category:RFC]] | [[Category:RFC]] |
Revision as of 16:05, 22 May 2008
This article is a stub. You can help the wiki by expanding it. |
Requirements
This section describes requirements to the FlightGear multiplayer protocol.
Architecture
- Architecture to strive to support DIS/HLA (#1859058)
- generic, data/purpose-agnostic server architecture that allows for arbitrary hash/value pairs to be published/subscribed to, so that a server's purpose would be only determined by the sort of data (properties) it is used to maintain/propagate(#1905987)
Protocol features
High Priority
- Protocol to publish own data, and subscribe to data from others, while multiplayer server acting as a data dispatcher (#1847251, #1905987)
- Protocol to publish multiple aircraft/vehicles from one client (#1849308)
- Protocol to use selective data propagation mechanism (#1904577)
Medium Priority
- Protocol to support multi-crew and non aircraft-class vehicles (#1883587)
- Clients to set TOS (SO_PRIORITY) in IP packets (#1904264)
- Protocol customizable using XML & Scripting (#1847251)
- allow multiplayer properties (property IDs) to become XML configurable (#1906884) Note: there's a related patch available via the fgms patch tracker
- Clients to display a default model of a given category (light single engine, light twin engine, light helicopter, light twin jet, spacecraft) when missing exact aircraft model (#1866514)
Low Priority
- Protocol to allow datalink communication; clients (aircraft, ATC) should be queryable via network (#1849311)
- Protocol to have simple configuration (#1899371)
Global state
- Server to support separate "worlds" to ensure that certain users only get to see certain users (#1866508)
- Server to maintain a global status for each world (#1866504, #1849311)
- date/time
- weather
- positions of automatic (random, AI) objects
- runway status
Data filtering
- Support use of Kalman filters for multiplayer data (#1867389)
- Validate plausibilty of distributed flight data (#1866527)
Related Discussions
- http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg16023.html
- http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg16807.html
- http://sourceforge.net/projects/virtualair