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Difference between revisions of "De/Howto: Install scenery"

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(Landschaften beziehen)
(GNU/Linux: übersetzt)
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=== GNU/Linux ===
 
=== GNU/Linux ===
If you are under a Linux operation system and you are not using a graphical interface to extract the tar archive, you can use one of the two following set of commands in a shell terminal.
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Benutzt Du ein GNU/Linux Betriebssystem und verwendest kein grafisches Interface um das tar-Archiv zu entpacken, kannst Du folgende Befehle in der Shell/im Terminal benutzen:
 
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  cd [[$FG_ROOT]]/Scenery
 
  cd [[$FG_ROOT]]/Scenery
 
  tar -xvzf input_file.tgz
 
  tar -xvzf input_file.tgz
  
or
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oder
  
 
  tar -xvzf 'input_file.tgz' -C [[$FG_ROOT]]/Scenery
 
  tar -xvzf 'input_file.tgz' -C [[$FG_ROOT]]/Scenery
  
In the above two examples it is supposed that the variable [[$FG_ROOT]] is set to the root of the data directory. If this is not set, you should substitute in the above examples the $FG_ROOT with the full pathname of this directory. In the above examples 'input_file.tgz' should be substituted with the filename of the archive to be extracted (the filename should be completed with the full pathname or any other valid method so that the shell could find the correct archive).
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Die obenstehenden Beispiele setzen voraus, dass die Variable [[$FG_ROOT]] korrekt gesetzt ist. Ist sie es nicht, solltest Du in den Beispielen die Variable $FG_ROOT durch den vollständigen Pfadnamen ersetzen. <tt>input_file.tgz</tt> ersetzt Du durch den Dateinamen des Archives, dass Du entpacken möchtest (stelle sicher, dass durch z.B. eine vollständige Pfadangabe auch das richtige Archiv vom System gefunden wird).
  
 
=== Windows ===
 
=== Windows ===

Revision as of 05:02, 9 December 2010

Die Übersetzung dieses Artikels ist in Bearbeitung.

Landschaften beziehen

Du kannst Dir die offizielle Version der World Scenery von FlightGear website herunterladen. Alternative Landschaften sind für einige Bereiche ebenfalls verfügbar. Diese können, auf Grund ihrer Lizenz oder dem Detailreichtum, das nicht von allen Computern unterstützt wird, seperat bezogen. Unter Suggested Airports/Scenery ist eine Liste mit alternativen Landschaftsprojekten verfügbar.

Es ist auch ein 4 DVD set über BitTorent verfügbar, was eine performante Downloadmöglichkeit darstellt für Benutzer die sich die ganze Welt herunterladen wollen . Und nicht zuletzte kann es als 3 DVD Set unter official FlightGear website erworben werden.

TerraSync

TerraSync ist ein sehr nützliches Hilfsmittel welches die benötigten Landschaften für FlightGear automatisch herunterlädt und installiert. Es aktualisiert die Landschaften auch automatisch während FlightGear benutzt wird.

Downloading from mirrors

A list of mirrors can be found here.

On most of the mirrors, the latest scenery can be found under Scenery-2.0.0/. Downloading from mirrors is often better than the official site, because mirrors are sometimes faster and have more user capacity. Use the graphical interface to find the appropriate chunk. Be careful about confusing N with S, and E with W!! Here is how to find an airport's co-ordinates:

  1. Go to the Wikipedia page for the airport in question (for example, PHNL for Honolulu)
  2. Find the co-ordinates (often at the top or right and side, marked with a small globe)
    • e.g. PHNL is in 21 N 157 W. If it's in the western hemisphere, you should round it up... so you should find the block with W160N20 If the co-ords were 21 N 157 E, you would round it down.. meaning that this location would be E150N20.

Landschaften installieren

Du kannst auch alternativ einen grafisches Programm, genannt FGAdmin, herunterladen um Landschaften zu (de)installieren.

GNU/Linux

Benutzt Du ein GNU/Linux Betriebssystem und verwendest kein grafisches Interface um das tar-Archiv zu entpacken, kannst Du folgende Befehle in der Shell/im Terminal benutzen:

cd $FG_ROOT/Scenery
tar -xvzf input_file.tgz

oder

tar -xvzf 'input_file.tgz' -C $FG_ROOT/Scenery

Die obenstehenden Beispiele setzen voraus, dass die Variable $FG_ROOT korrekt gesetzt ist. Ist sie es nicht, solltest Du in den Beispielen die Variable $FG_ROOT durch den vollständigen Pfadnamen ersetzen. input_file.tgz ersetzt Du durch den Dateinamen des Archives, dass Du entpacken möchtest (stelle sicher, dass durch z.B. eine vollständige Pfadangabe auch das richtige Archiv vom System gefunden wird).

Windows

Simply unpack the downloaded scenery into your $FG_ROOT/Scenery directory, using software like Winzip or 7-zip. Do not forget to press the "Refresh" (German: "Neu Laden") button on the airport selection page, when using the FlightGear Wizard.
!!! IMPORTANT !!!
"Modern" Windows Versions (e.g. XP, Vista, Win7) tinkering a lot with user rights on access level. Therefore it's a bad idea to install and run FlightGear to and from "C:\Program Files" (German: C:\Programme). Find another drive / folder where you as logged in user have all neccesary right to read, write and execute the files you installed. Additionally there's a space / blank in folder's name which could cause weird behaviour. Use something like "C:\FlightGear".

Technical

Scenery for FlightGear is determined by looking at the environment variable $FG_SCENERY. Should the paths in $FG_SCENERY not be valid, FlightGear falls back to $FG_ROOT/scenery.

Mixing scenery types is almost universally a bad idea, and is unsupported. In this connection you should note that the scenery packaged with the base package/windows installer may not be the latest scenery.

For this reason it's probably better to extract scenery files you've downloaded into a new folder, which we'll call, for the sake of this exercise, $FOOBAR/Scenery. In this directory, create two subdirectories: /Objects and /Terrain. You should untar individual files into the /Terrain folder.

Then you should set up $FG_SCENERY to use the new path:

  • On POSIX Clients
    set FG_SCENERY="$FOOBAR/Scenery" + FG_SCENERY
  • On Windows (FGRun)
    Go back to the first page of fgrun, and add the $FOOBAR/Scenery folder to the list.

Terrain

The Scenery directory will show the following (scenery is shown for completeness and for easy reference to above):

  • Scenery/
    • Terrain/
      • w130n30/
    • Objects/
      • w130n30/

If you download a scenery module called w90n40.tgz from flightgear.org and extract it in Scenery, the result will resemble something like the following:

  • Scenery/
    • Terrain/
      • w09n40/
      • w130n30/
    • Objects/
      • w09n40/
      • w130n30/

Note that the directory structure is already present in the tar archive, starting from the Scenery directory. Note that you have to extract the tar archive in the Scenery directory, not in the FG_ROOT directory, because the Scenery directory is not present in the archive.

Objects

Objects and models can be found at the FlightGear Scenery Objects Database.

These objects are included in each scenery release, but as the object database is more frequently updated than the terrain, one may want to occasionally update the Object subdirectory from the FlightGear Scenery Objects Database between scenery releases. Another option is to download or update the scenery on-demand by using the terrasync program described below.

Objects are really part of the scenery and can be found in the Scenery directory under $FG_ROOT.

  • Scenery/
    • Objects/
      • w130n30/

Any objects should be installed under the Scenery/Objects directory.

Airports

Currently FlightGear does not use this directory. However, in upcoming releases, it will be is being used to extract airport data (like runway usage and parking spots) from.

See also: Howto:_Animated_jetways#Usage

The directory tree might look somewhat overwhelming, it simply follows the Aiports/[I]/[C]/[A]/ code (see ICAO-code).

  • Scenery/
    • Airports/
      • K/
        • S/
          • F/

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