Dassault Mirage 2000-5: Difference between revisions
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{{Distinguish|Dassault Mirage 2000}} | |||
{{Note|A new JSBsim version is in progress.}} | |||
{{:{{PAGENAME}}/info}} | {{:{{PAGENAME}}/info}} | ||
The '''Dassault Mirage 2000-5''' is a French multirole, single-engine fourth-generation jet fighter manufactured by Dassault Aviation. An improvement of the [[Mirage 2000]], it was improved by Thomson-CSF (now Thales Group) in the early 1990s in response to the Mirage 2000's ageing compared to the latest [[F-16]] fighter models. | The '''Dassault Mirage 2000-5''' is a French multirole, single-engine fourth-generation jet fighter manufactured by Dassault Aviation. An improvement of the [[Mirage 2000]], it was improved by Thomson-CSF (now Thales Group) in the early 1990s in response to the Mirage 2000's ageing compared to the latest [[F-16]] fighter models. | ||
Line 8: | Line 9: | ||
== Keyboard Controls == | == Keyboard Controls == | ||
{| class=" | {| class="keytable" | ||
| {{key press|d}} || Open/ | ! Key | ||
! Function | |||
|- | |||
| {{key press|d}} || Open/close canopy (3 positions : opened, closed and half-opened) | |||
|- | |- | ||
| {{key press|e}} || Fire weapon | | {{key press|e}} || Fire weapon | ||
Line 15: | Line 19: | ||
| {{key press|Shift|e}} || Parachute (landing) | | {{key press|Shift|e}} || Parachute (landing) | ||
|- | |- | ||
| {{key press|Shift|j}} || Jettison | | {{key press|Shift|j}} || Jettison tank | ||
|- | |- | ||
| {{key press|Shift|t}} || Toggle ECM & RWR | | {{key press|Shift|t}} || Toggle ECM & RWR | ||
|- | |- | ||
| {{key press|t}} || Change | | {{key press|t}} || Change radar distances (10, 20 50, 100, 150) | ||
|- | |- | ||
| {{key press|Shift|r}} || Activate/ | | {{key press|Shift|r}} || Activate/deactivate targeting the nearest in the HUD (the target has to be bellow radar range) | ||
|- | |- | ||
| {{key press|Shift|h}} || Toggle | | {{key press|Shift|h}} || Toggle armament circles | ||
|- | |- | ||
| {{key press | | {{key press|<nowiki>}</nowiki>}} || On/off Engines (autostart) | ||
|- | |- | ||
| {{key press|l}} || Flare out | | {{key press|l}} || Flare out | ||
|- | |- | ||
| {{key press|Shift|l}} || Landing | | {{key press|Shift|l}} || Landing lights | ||
|- | |- | ||
| {{key press|n}} || Next | | {{key press|n}} || Next target | ||
|- | |- | ||
| {{key press|Ctrl|n}} || Previous | | {{key press|Ctrl|n}} || Previous target | ||
|- | |- | ||
| {{key press|Ctrl|b}} || Air | | {{key press|Ctrl|b}} || Air brake | ||
|- | |- | ||
| {{key press|w}} || Cycle | | {{key press|w}} || Cycle stick weapon mode selector | ||
|} | |} | ||
== Specifications == | == Specifications == | ||
[[File:Mirage 2000-5's colored afturburner.png|thumb|mirage 2000-5's colored afturburner at night]] | |||
=== General characteristics === | === General characteristics === | ||
* Crew: 1 | * Crew: 1 | ||
Line 73: | Line 78: | ||
== Help == | == Help == | ||
=== Weapons === | === Weapons === | ||
[[File:Mirage 2000-5's weapons.png|thumb|some mirage 2000-5's air-air weapons]] | |||
Available weapons for FlightGear's Mirage 2000-5 are as follows: | Available weapons for FlightGear's Mirage 2000-5 are as follows: | ||
Line 99: | Line 105: | ||
=== HUD === | === HUD === | ||
The HUD shows both potential targets and the locked target. It also shows if the undercarriage is extended, the distance to the ground if the altitude is below 5,000 feet, and the Mach speed if the aircraft is going faster than Mach 0.8. | The HUD shows both potential targets and the locked target. It also shows if the undercarriage is extended, the distance to the ground if the altitude is below 5,000 feet, and the Mach speed if the aircraft is going faster than Mach 0.8. | ||
=== Dual seat in Multiplayer Mode === | |||
You can flight in the back seat as a passenger in [[Multiplayer]] mode | |||
This is under development, the goal is to make the mirage 2000 [[Dual Control]] ready ! | |||
how to test multiplayer on same PC ? | |||
* run flightgear with parameters : | |||
<syntaxhighlight lang="bash"> | |||
--aircraft=m2000-5B --multiplay=out,10,127.0.0.1,5000 --multiplay=in,10,127.0.0.1,5001 --callsign="PILOT" --prop:/sim/remote/pilot-callsign="NOSA" | |||
</syntaxhighlight> | |||
* run another instance with parameters : | |||
<syntaxhighlight lang="bash"> | |||
--aircraft=m2000-5B-backseat --multiplay=out,10,127.0.0.1,5001 --multiplay=in,10,127.0.0.1,5000 --callsign="NOSA" --prop:/sim/remote/pilot-callsign="PILOT" | |||
</syntaxhighlight> | |||
[[File:Mirage2000-5 multiplayer dual seat.png|thumb|mirage 2000-5 multiplayer dual seat]] | |||
FYI : NOSA (Navigateur Officier Systèmes d'Armes) mean Weapons Systems Officer Navigator. | |||
== Gallery == | == Gallery == | ||
{{#ev:youtube|uAhXLSO1tt4|||{{en|Video showing the new features of the Mirage 2000-5 (Feb 2015 version)}}|frame}} | {{#ev:youtube|uAhXLSO1tt4|||{{en|Video showing the new features of the Mirage 2000-5 (Feb 2015 version)}}|frame}} | ||
{{#ev:youtube|i9FXj03IDfs|||{{en|Video explaining how to navigate and use the [[autopilot]] & MFD}}|frame}} | {{#ev:youtube|i9FXj03IDfs|||{{en|Video explaining how to navigate and use the [[autopilot]] & MFD}}|frame}} | ||
{{#ev:youtube|clKk-Zb2Okw|||{{en|Little demo to explain how work the sniping pod for GBU}}|frame}} | |||
=== Miscelleanous === | |||
<gallery mode="packed"> | |||
Mirage 2000-5's flight in formation lights.png|mirage 2000-5's flight in formation lights | |||
Mirage 2000-5 flying over France.png|mirage 2000-5 over France | |||
Mirage 2000-5's mini-hud and logo "2000-5".png|mirage 2000-5's mini-hud and logo "2000-5" | |||
Mirage2000-5 2seats with ground equipment.png|mirage 2000-5 2 seats with ground equipment | |||
Mirage2000-5 2seats with some stores.png|mirage 2000-5 2 seats with some stores | |||
Mirage2000-5 2seats landing nellis.png|mirage 2000-5 2 seats landing nellis | |||
Mirage2000-5 2seats ready to start.png|mirage 2000-5 2 seats ready to start | |||
Mirage2000-5 2seats takeoff under rain.png|mirage 2000-5 2 seats takeoff under rain | |||
Mirage2000-5 raindrops1.png|mirage 2000-5 raindrops1 | |||
Mirage2000-5 raindrops2.png|mirage 2000-5 raindrops2 | |||
Mirage2000-5 basse altitude with pod.png|mirage 2000-5 flying low altitude with pod "PDLCT" | |||
</gallery> | |||
=== Refueling === | |||
<gallery mode="packed"> | <gallery mode="packed"> | ||
M2000-5 Refueling.png|[[Mid-air refueling]] with an A330-MRTT | M2000-5 Refueling.png|[[Mid-air refueling]] with an A330-MRTT | ||
Line 110: | Line 150: | ||
</gallery> | </gallery> | ||
== | === Liveries and logos === | ||
=== Changelog for Feb 2015 version === | <gallery mode="packed"> | ||
Mirage 2000-5's green-blue ardennes.png|mirage 2000-5's green/blue camo (squadron "Ardennes") | |||
Mirage 2000-5's blue-grey camo chimere.png|mirage 2000-5's blue/grey camo (squadron "Chimère d'argent") | |||
Mirage 2000-5's desert camo lafayette.png|mirage 2000-5's desert camo (squadron "Lafayette") | |||
Mirage2000-5 one seat grey livery.png|mirage 2000-5's grey livery (squadron "Alsace") | |||
</gallery> | |||
== Changelog == | |||
=== May 2017 version === | |||
==== 3D model ==== | |||
* a new two seats version (the mirage 2000B, N and D) | |||
* new HD (high definition) liveries | |||
* specific liveries : green digital, snow, black, etc | |||
* a lot of corrections on littles details (antennas, refueling pole, gears doors, intakes shades, cockpit, wheels, reddish engine) for both versions (one and two seats) | |||
* ground equipment | |||
==== effects ==== | |||
* rain effects (sound, raindrops, effects on the fuselage) | |||
* shakes on high gload, mach 1 | |||
* realistic blackout/redout | |||
==== Systems ==== | |||
* new improvments on fly by wire systems (the purpose is to obtain maximum realism when flying : pitch limitations on high gload or high angle of attack, pitch and roll limitations when airbrakes are active) | |||
* more stability with an "auto-trim system" | |||
* new realistic radar with ground and doppler effects | |||
* new instruments | |||
* canvas nav-display | |||
* partial canvas hud : radar detected targets are designed on the hud | |||
==== Weapons and stores ==== | |||
* more realistic weapons to dogfight [http://opredflag.shivtr.com/ OPRF team] : realistic damages, counter measures, missile trajectory | |||
* new weapons or 3d improvment for : matra mica IR, mica EM, magic, exocet | |||
* liveries on external tanks | |||
* inert pod : PDLCT (pod de designation laser - camera thermique) | |||
=== Feb 2015 version === | |||
==== 3D model ==== | ==== 3D model ==== | ||
* Several more instrument in the cockpit, including startup instrument, and light variator instruments. | * Several more instrument in the cockpit, including startup instrument, and light variator instruments. | ||
Line 123: | Line 196: | ||
* New exhaust. | * New exhaust. | ||
* Separated livery & logos. Logos are now independent of the livery. | * Separated livery & logos. Logos are now independent of the livery. | ||
==== Systems ==== | ==== Systems ==== | ||
* Center MFD can switch between old version and Canvas [[NavDisplay]] version. | * Center MFD can switch between old version and Canvas [[NavDisplay]] version. | ||
Line 129: | Line 201: | ||
* Working cockpit light variator. | * Working cockpit light variator. | ||
* Utilisation of the <code><nowiki><usage></nowiki></code> tag. | * Utilisation of the <code><nowiki><usage></nowiki></code> tag. | ||
==== Weapons ==== | ==== Weapons ==== | ||
* You can now create a ground target, by clicking on the ground and then clicking "Create a Target" in the "Mirage 2000 > Fast Config" menu. | * You can now create a ground target, by clicking on the ground and then clicking "Create a Target" in the "Mirage 2000 > Fast Config" menu. | ||
==== Nasal ==== | ==== Nasal ==== | ||
* Centralised function launch and update instead of multiple separate loops/listeners. | * Centralised function launch and update instead of multiple separate loops/listeners. | ||
* Loads are now visible over MP. | * Loads are now visible over MP. | ||
=== | === August 2013 version === | ||
* Much better autopilot (see video). | * Much better autopilot (see video). | ||
* Multi-page MFDs. | * Multi-page MFDs. | ||
Line 149: | Line 219: | ||
* And lots of other stuff not listed here... | * And lots of other stuff not listed here... | ||
=== | == Todo == | ||
* Add | === Models === | ||
* Make the | * High-resolution liveries. {{done}} | ||
* Throttle stick, gear green/red light, jettison all button. {{Done}} | |||
* Add some "ground" feature (equipment, external power). {{done}} | |||
* Modify exterior pylons shade. {{done}} | |||
* Modelize stick. {{done}} | |||
* Modelize rudder pedals {{not done}} | |||
* Modify cockpit 3d model (single and dual seat). {{done}} | |||
* Homogenize instruments texture and materials. {{done}} | |||
* Smooth canopy arch. {{done}} | |||
* Create crashed models. {{not done}} | |||
=== MultiPlayer === | |||
* Make the loads visibles in MP. {{done}} | |||
* Dual control. {{not done}} | |||
=== Instruments === | |||
* Add more clickable instruments and complete tooltips. {{progressbar|90}} | |||
* Complete the alert panel. {{progressbar|60}} | * Complete the alert panel. {{progressbar|60}} | ||
* Canvas HUD. {{ | * Canvas HUD. {{progressbar|60}} | ||
* | * Move flight in formation lights. {{not done}} | ||
* Make the RWR work. {{not done}} | * Make the RWR work. {{not done}} | ||
* | * Modelize the Inertial measurement unit {{not done}} | ||
* | |||
=== Systems === | |||
* Make the start procedure more realistic. {{Done}} | |||
* Correct the radar issue due to the generic function radardist and multiplayer ATC. {{done}} | * Correct the radar issue due to the generic function radardist and multiplayer ATC. {{done}} | ||
* Improve FDM. {{done}} | * Improve FDM. {{done}} | ||
=== Weapons === | |||
* Put missiles in a generic folder. {{done}} | |||
* Improve missile models. {{done}} | |||
* Improve the missile script. {{done}} | |||
* Put sound on the missiles. {{done}} | |||
* Make a working ECM (missiles have to be reworked first). {{not done}} | * Make a working ECM (missiles have to be reworked first). {{not done}} | ||
* | |||
=== Other === | |||
* Checklist. {{not done}} | |||
* update help : landing, takeoff. '''On going''' | |||
== Thanks == | == Thanks == | ||
'''Helijah''' (for the 3D model), '''Buckaroo''' (for the FDM), '''5HIN0B1''' (for the working weapons and systems), '''Koubi''' (for the engine script), '''FG-TUX''' (for testing), '''Ray''' (for helping on the MFD), '''Anusil''' (for testing), '''F-Sig''', '''Xiii''' (for fox2.nas, the initial missile script), '''the F-16 team''' (for the radar and HUD), '''the Citation X team''' (for the middle MFD), all those who created missile models, '''Niko''' (for the wiki page and the original ask for the project), '''Thomas''' (for the liveries), '''Gijs''' (for the wiki page) and '''all those forgotten here''' … | '''Helijah''' (for the 3D model), '''Buckaroo''' (for the FDM), '''5HIN0B1''' (for the working weapons and systems), '''Koubi''' (for the engine script), '''FG-TUX''' (for testing), '''Ray''' (for helping on the MFD), '''Anusil''' (for testing), '''F-Sig''', '''Xiii''' (for fox2.nas, the initial missile script), '''the F-16 team''' (for the radar and HUD), '''the Citation X team''' (for the middle MFD), all those who created missile models, '''Niko''' (for the wiki page and the original ask for the project), '''Thomas''' (for the liveries), '''Gijs''' (for the wiki page), '''Hardball''' (for the two seats 3d model, the liveries, minihud and some other stuff), '''Leto''', '''Richard''', '''Swamp''', '''FB''', '''onox''', '''Octal450''', '''legoboyvdlp''', '''Domokos Jüttner (Rudolf)''' (All '''OPRF''' team) and all those forgotten here ('''Nicolas de Lemos''')… | ||
'''''Thanks to all.''''' | '''''Thanks to all.''''' |
Revision as of 18:05, 14 January 2020
Note A new JSBsim version is in progress. |
Type | Fighter aircraft, Interceptor aircraft, Military aircraft |
---|---|
Configuration | Delta-wing aircraft |
Propulsion | Jet aircraft, Single-engine aircraft |
Manufacturer | Dassault |
Author(s) |
|
FDM | JSBSim |
--aircraft= | m2000-5 |
Status | Production |
FDM | |
Systems | |
Cockpit | |
Model | |
Development | |
Website | |
Repository | |
Download | |
License | GPLv2+ |
|
The Dassault Mirage 2000-5 is a French multirole, single-engine fourth-generation jet fighter manufactured by Dassault Aviation. An improvement of the Mirage 2000, it was improved by Thomson-CSF (now Thales Group) in the early 1990s in response to the Mirage 2000's ageing compared to the latest F-16 fighter models.
Improvements over the Mirage 2000 include the capability to carry a laser designator pod, new pulse-doppler multi-target radar, new defensive systems, and updated avionics, including a night vision-compatible glass cockpit, wide-angle HUD, and HOTAS controls.
Coming into service with the French Air Force (Armée de l'Air), and exported to several countries, Dassault further improved it by creating the Mirage 2000-5 Mark 2 , the most advanced of all Mirage 2000s.
Keyboard Controls
Key | Function |
---|---|
d | Open/close canopy (3 positions : opened, closed and half-opened) |
e | Fire weapon |
⇧ Shift+e | Parachute (landing) |
⇧ Shift+j | Jettison tank |
⇧ Shift+t | Toggle ECM & RWR |
t | Change radar distances (10, 20 50, 100, 150) |
⇧ Shift+r | Activate/deactivate targeting the nearest in the HUD (the target has to be bellow radar range) |
⇧ Shift+h | Toggle armament circles |
} | On/off Engines (autostart) |
l | Flare out |
⇧ Shift+l | Landing lights |
n | Next target |
Ctrl+n | Previous target |
Ctrl+b | Air brake |
w | Cycle stick weapon mode selector |
Specifications
General characteristics
- Crew: 1
- Length: 14.36 m (47 ft 1 in)
- Wingspan: 9.13 m (29 ft)
- Height: 5.20 m (17 ft)
- Wing area: 41 m2 (441.3 ft2)
Weight
- Empty weight: 7,500 kg (16,350 lb)
- Loaded weight: 13,800 kg (30,420 lb)
- Max. takeoff weight: 17,000 kg (37,500 lb)
Engine
- Powerplant: 1 x SNECMA M53-P2 afterburning turbofan
- Dry thrust: 64.3 kN (14,500 lbf)
- Thrust with afterburner: 95.1 kN (21,400 lbf)
Performance
- Maximum speed:
- High altitude: Mach 2.2 (2,530+ km/h, 1,500+ mph)
- Low altitude: 1,110 km/h (690 mph)
- Range: 1,550 km (837 nmi, 963 mi) with drop tanks
- Ferry range: 3,335 km (1,800 nmi, 2,073 mi) with auxiliary fuel
- Service ceiling: 17,060 m (59,000 ft)
- Rate of climb: 285 m/s (56,000 ft/min)
- Wing loading: 337 kg/m2 (69 lb/ft2)
- Thrust/weight: 0.91
- Roll Rate: 270 deg/sec
- G limits: +9.0 g / -3.2 g (override mode: 11 g, structural limit: 12 g)
Help
Weapons
Available weapons for FlightGear's Mirage 2000-5 are as follows:
- Guns: 2 x 30 mm (1.18 in) DEFA 554 revolver cannon, 125 rounds per gun
- Missiles:
- Air-to-air missiles: MBDA MICA , Matra R.550 Magic 2 , Matra Super 530 [clarify], AIM-120 AMRAAM , AIM-9 Sidewinder , AIM-54 Phoenix , and the Vympel R-74 .
- Air-to-ground missiles: Storm Shadow (SCALP in French service), Sea Eagle , AGM-65 Maverick , GBU-16 , and the GBU-12 .
How to fire a guided missile
- Select your missile on the graphical MFD, with the top button of the left series button.
- Then, select your weapon mode with w (cycles through nothing, guns, missiles)
- Press ⇧ Shift+r to activate radar illumination.
- Acquire your target.
- Fire with e.
Note Due to the generic missile script, FlightGear's Mirage 2000-5 can carry missiles not carried on the aircraft in real life. For a list of weapons available to the aircraft in real life, please see Dassault Mirage 2000#Specifications (Mirage 2000C) . |
Caution It is a bad idea to fire a missile while under negative G. |
Refueling
The Mirage is capable of mid-air refueling. You can enter the desired TACAN code into the right MFD (see second video), and then use both radar and the TACAN to guide you in.
Radar
The radar has 5 ranges (10, 20, 50, 100, and 150 nm) which can be switched with t. It can identify multiple targets and show some information about them.
HUD
The HUD shows both potential targets and the locked target. It also shows if the undercarriage is extended, the distance to the ground if the altitude is below 5,000 feet, and the Mach speed if the aircraft is going faster than Mach 0.8.
Dual seat in Multiplayer Mode
You can flight in the back seat as a passenger in Multiplayer mode This is under development, the goal is to make the mirage 2000 Dual Control ready !
how to test multiplayer on same PC ?
- run flightgear with parameters :
--aircraft=m2000-5B --multiplay=out,10,127.0.0.1,5000 --multiplay=in,10,127.0.0.1,5001 --callsign="PILOT" --prop:/sim/remote/pilot-callsign="NOSA"
- run another instance with parameters :
--aircraft=m2000-5B-backseat --multiplay=out,10,127.0.0.1,5001 --multiplay=in,10,127.0.0.1,5000 --callsign="NOSA" --prop:/sim/remote/pilot-callsign="PILOT"
FYI : NOSA (Navigateur Officier Systèmes d'Armes) mean Weapons Systems Officer Navigator.
Gallery
Miscelleanous
Refueling
Mid-air refueling with an A330-MRTT
Refuelling using TACAN and radar
Liveries and logos
Changelog
May 2017 version
3D model
- a new two seats version (the mirage 2000B, N and D)
- new HD (high definition) liveries
- specific liveries : green digital, snow, black, etc
- a lot of corrections on littles details (antennas, refueling pole, gears doors, intakes shades, cockpit, wheels, reddish engine) for both versions (one and two seats)
- ground equipment
effects
- rain effects (sound, raindrops, effects on the fuselage)
- shakes on high gload, mach 1
- realistic blackout/redout
Systems
- new improvments on fly by wire systems (the purpose is to obtain maximum realism when flying : pitch limitations on high gload or high angle of attack, pitch and roll limitations when airbrakes are active)
- more stability with an "auto-trim system"
- new realistic radar with ground and doppler effects
- new instruments
- canvas nav-display
- partial canvas hud : radar detected targets are designed on the hud
Weapons and stores
- more realistic weapons to dogfight OPRF team : realistic damages, counter measures, missile trajectory
- new weapons or 3d improvment for : matra mica IR, mica EM, magic, exocet
- liveries on external tanks
- inert pod : PDLCT (pod de designation laser - camera thermique)
Feb 2015 version
3D model
- Several more instrument in the cockpit, including startup instrument, and light variator instruments.
- New, more realistic gun explosion.
- New, more realistic missile explosion.
- New afterburner flames that take differents colors, depending on the sun position.
- New Rembrandt light effects in the cockpit.
- New rule about each instrument's light effects
- Possibility to hide the pilot model when in the cockpit.
- Deactivate the temporary non-Rembrandt shadow, because it had a big MP issue and did not allow a correct dogfight.
- New exhaust.
- Separated livery & logos. Logos are now independent of the livery.
Systems
- Center MFD can switch between old version and Canvas NavDisplay version.
- Working startup procedure.
- Working cockpit light variator.
- Utilisation of the
<usage>
tag.
Weapons
- You can now create a ground target, by clicking on the ground and then clicking "Create a Target" in the "Mirage 2000 > Fast Config" menu.
Nasal
- Centralised function launch and update instead of multiple separate loops/listeners.
- Loads are now visible over MP.
August 2013 version
- Much better autopilot (see video).
- Multi-page MFDs.
- Radio management on the right MFD.
- An EICAS page.
- Cockpit general graphics are improved.
- A weapons selection page on the left MFD.
- Better sound and missile script improved.
- Working alert panel.
- New clock
- And lots of other stuff not listed here...
Todo
Models
- High-resolution liveries. Done
- Throttle stick, gear green/red light, jettison all button. Done
- Add some "ground" feature (equipment, external power). Done
- Modify exterior pylons shade. Done
- Modelize stick. Done
- Modelize rudder pedals Not done
- Modify cockpit 3d model (single and dual seat). Done
- Homogenize instruments texture and materials. Done
- Smooth canopy arch. Done
- Create crashed models. Not done
MultiPlayer
Instruments
- Add more clickable instruments and complete tooltips.
- Complete the alert panel.
- Canvas HUD.
- Move flight in formation lights. Not done
- Make the RWR work. Not done
- Modelize the Inertial measurement unit Not done
Systems
- Make the start procedure more realistic. Done
- Correct the radar issue due to the generic function radardist and multiplayer ATC. Done
- Improve FDM. Done
Weapons
- Put missiles in a generic folder. Done
- Improve missile models. Done
- Improve the missile script. Done
- Put sound on the missiles. Done
- Make a working ECM (missiles have to be reworked first). Not done
Other
Thanks
Helijah (for the 3D model), Buckaroo (for the FDM), 5HIN0B1 (for the working weapons and systems), Koubi (for the engine script), FG-TUX (for testing), Ray (for helping on the MFD), Anusil (for testing), F-Sig, Xiii (for fox2.nas, the initial missile script), the F-16 team (for the radar and HUD), the Citation X team (for the middle MFD), all those who created missile models, Niko (for the wiki page and the original ask for the project), Thomas (for the liveries), Gijs (for the wiki page), Hardball (for the two seats 3d model, the liveries, minihud and some other stuff), Leto, Richard, Swamp, FB, onox, Octal450, legoboyvdlp, Domokos Jüttner (Rudolf) (All OPRF team) and all those forgotten here (Nicolas de Lemos)…
Thanks to all.
External link
- Dassault Mirage 2000-5 (Wikipedia)
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