Consolidated Aircraft PBY Catalina: Difference between revisions

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{{infobox Aircraft
{{:{{PAGENAME}}/info}}
|image =PBY-6.jpg
The PBY Catalina was an American flying boat of the 1930s and 1940s produced by Consolidated Aircraft. It could be equipped with depth charges, bombs, torpedoes, and .50 Browning machine guns and was one of the most widely used multi-role aircraft of World War II. PBYs served with every branch of the US military and in the air forces and navies of many other nations. In the United States Army Air Forces and later in the USAF their designation was the OA-10, while Canadian-built PBYs were known as Cansos.  
|name =PBY-6 Catalina
|type = flying boat air tanker
|livery =
|fdm =JSBSim
|status = Development
|authors =Gerard Robin
|fgname =Catalina-OSG
|download =http://www.flightgear.org/Downloads/aircraft/#PBY-Catalina
}}
The PBY Catalina was an American flying boat of the 1930s and 1940s produced by Consolidated Aircraft. It could be equipped with depth charges, bombs, torpedoes, and .50 Browning machineguns and was one of the most widely used multi-role aircraft of World War II. PBYs served with every branch of the US military and in the air forces and navies of many other nations. In the United States Army Air Forces and later in the USAF their designation was the OA-10, while Canadian-built PBYs were known as Cansos.


==Aircraft help==
The Catalina in FlightGear is an unarmed air tanker version (for water bombing), with French liveries.
{| class="prettytable"
 
|Space or "s"
== About the aircraft ==
 
== Aircraft help ==
{| class="keytable"
! Key
! Function
|-
|{{key press|Space}}/{{key press|S}}
|Starter
|Starter
|-
|-
|f
|{{key press|F}}
|Toggle Floats Up/Down
|Toggle floats up/down
|-
|-
|l
|{{key press|L}}
|Release water over your target (water bombing)
|Release water over your target (water bombing)
|-
|-
|L
|{{key press|Shift|L}}
|Ask for water loading  when ready
|Ask for water loading  when ready
|-
|-
|B
|{{key press|Shift|B}}
|Parking brake and anchor
|Parking brake and anchor
|}
|}


===Startup===
=== Startup ===
# Increase magneto switch and electric master switch on.
# Increase magneto switch and electric master switch on.
# Press the starter.
# Press the starter{{key press|S}}.


===Takeoff===
=== Takeoff ===
# Unlock parking brakes.
# Unlock parking brakes.
# Push the throttle to maximum.
# Push the throttle to maximum.
# When speed 70 knots pull the stick. The aircraft will take off
# When speed 70 knots pull the stick. The aircraft will take off


===Mooring===
=== Mooring ===
It is a seaplane, so i have included the mooring feature which is part of the wonderful [[Boeing 314]]. To start from an airport which has a close mooring place, situate the seaplane automatically on that place, with landing gear UP and Floats DOWN. For example [[KSFO]] which has a mooring place on the San Fransisco Bay near Bay Bridge. Or LFML (Marseilles Marignane) has a mooring place on the Etang de Berre.
It is a seaplane, so it has the mooring feature which is part of the [[Boeing 314]]. To start from an airport which has a mooring place, situate the seaplane automatically on that place, with landing gear UP ({{Key press|Shift|G}}) and Floats DOWN ({{Key press|F}}). For example, [[KSFO]] has a mooring place on the San Fransisco Bay near Bay Bridge; LFML (Marseilles Marignane) has a mooring place on the Etang de Berre. Another example is the Glasgow Seaplane Terminal at N55.86, W4.29524.  
   
   
The Cables which hold the aircraft in place, are simulated, with the "Brake Parking" feature
The cables which hold the aircraft in place, are simulated with the "Brake Parking" feature using Shift-B.


[[Image:PBY-6_water.jpg|thumb|270px]]
[[File:PBY-6_water.jpg|thumb|350px]]
===Water loading operation===
=== Water loading operation ===
The best process  is to get in touch, gliding on the water, at 100 kts with half throttle and the elevator pushed to keep the nose on the water. You want, during loading, to increase to full throttle and, to pull the levator, in order, to raise the nose, and to reduce the coming drag. The aircraft is getting more and more weight and the speed decrease to 70 kts, if you go slower than 55 kts you won't fill. (during the loading period you must see the wakes, which is significant that you are in touch).
The best way is to get in touch with the water, gliding on the surface at 100 kts with half throttle and the elevator pushed down to keep the nose on the water. You want, during loading, to increase to full throttle and, to pull the elevator, in order to raise the nose, and to reduce the increasing drag. As the aircraft is getting more and more weight the speed will decrease to about 70 kts, if you go slower than 55 kts you will not fill. (during the loading period you must see the wakes, which is a sign that you are in contact with the water).


After 100 seconds, when the water tank (<tt>/consumables/fuel/tank[3]</tt>) is fully loaded (1083 gal_us) the Aircraft has some difficulties  to get altitude, be prepared to it. After take off don't forget, you want the floats up.
After 100 seconds, when the water tank (<tt>/consumables/fuel/tank[3]</tt>) is fully loaded (1083 gal_us) the Aircraft will have difficulty gaining altitude; be prepared for this. After take off, don't forget to raise the floats ({{Key press|F}}).


===Water bombing===
=== Water bombing ===
# At a low agl, (let's say 200 ft) and over the target which is supposed to be bombed.
# At a low altitude above the ground, (let's say 200 ft) and over the target which is supposed to be bombed.
# Release the water. The water can be seen falling down.
# Release the water.({{Key press|L}}) The water can be seen falling down.
# The aircraft is right now 4000 kg less , it will suddenly jump upper in the sky, be prepared for it.
# The aircraft is right now 4000 kg less , it will suddenly soar upwards in the sky, be prepared for it.
# You may again, go back on the sea and fill again, that process is repeatable as long as you wish it.
# You may again, go back on the sea and fill again; that process is repeatable as long as you wish it.


==Development status/Issues/Todo==
== Development status/Issues/Todo ==
* Cockipt equipement
* Cockpit equipment
* More externals details and animationson the fuse and engines  
* More externals details and animations on the fuselage and engines  
* Texture improvement
* Texture improvement
* Variant textures
* Variant textures
* FDM to be improved
* FDM to be improved


[[Category:Aircraft]]
[[de:Consolidated Aircraft PBY Catalina]]
 
[[Category:Historical aircraft]]
[[Category:Historical aircraft]]
[[Category:Flying boats]]

Latest revision as of 10:57, 6 July 2017

Consolidated Aircraft PBY-6 Catalina
FGAddon
GlasgowPBY1.png
Type Flying boat, Air tanker, Historical aircraft, Military aircraft, Bomber aircraft
Configuration High wing aircraft
Propulsion Twin-engine piston aircraft (Piston aircraft, Twin-engine aircraft), Piston aircraft, Propeller aircraft
Manufacturer Consolidated
Author(s)
FDM JSBSim
--aircraft= Catalina-OSG
Status Early production
 FDM Stars-3.png
 Systems Stars-3.png
 Cockpit Stars-3.png
 Model Stars-3.png
Development
 Hangar GRTux hangar
 Website The website for the Consolidated Aircraft PBY-6 Catalina developments.
 Repository The development repository of the Consolidated Aircraft PBY-6 Catalina.
Download Download the Consolidated Aircraft PBY-6 Catalina aircraft package for the current stable release (2020.3).
Forum 'Consolidated Aircraft PBY-6 Catalina' topic on the FlightGear forum.
License GPLv2+

The PBY Catalina was an American flying boat of the 1930s and 1940s produced by Consolidated Aircraft. It could be equipped with depth charges, bombs, torpedoes, and .50 Browning machine guns and was one of the most widely used multi-role aircraft of World War II. PBYs served with every branch of the US military and in the air forces and navies of many other nations. In the United States Army Air Forces and later in the USAF their designation was the OA-10, while Canadian-built PBYs were known as Cansos.

The Catalina in FlightGear is an unarmed air tanker version (for water bombing), with French liveries.

About the aircraft

Aircraft help

Key Function
Space/S Starter
F Toggle floats up/down
L Release water over your target (water bombing)
Shift+L Ask for water loading when ready
Shift+B Parking brake and anchor

Startup

  1. Increase magneto switch and electric master switch on.
  2. Press the starterS.

Takeoff

  1. Unlock parking brakes.
  2. Push the throttle to maximum.
  3. When speed 70 knots pull the stick. The aircraft will take off

Mooring

It is a seaplane, so it has the mooring feature which is part of the Boeing 314. To start from an airport which has a mooring place, situate the seaplane automatically on that place, with landing gear UP ( Shift+G) and Floats DOWN (F). For example, KSFO has a mooring place on the San Fransisco Bay near Bay Bridge; LFML (Marseilles Marignane) has a mooring place on the Etang de Berre. Another example is the Glasgow Seaplane Terminal at N55.86, W4.29524.

The cables which hold the aircraft in place, are simulated with the "Brake Parking" feature using Shift-B.

PBY-6 water.jpg

Water loading operation

The best way is to get in touch with the water, gliding on the surface at 100 kts with half throttle and the elevator pushed down to keep the nose on the water. You want, during loading, to increase to full throttle and, to pull the elevator, in order to raise the nose, and to reduce the increasing drag. As the aircraft is getting more and more weight the speed will decrease to about 70 kts, if you go slower than 55 kts you will not fill. (during the loading period you must see the wakes, which is a sign that you are in contact with the water).

After 100 seconds, when the water tank (/consumables/fuel/tank[3]) is fully loaded (1083 gal_us) the Aircraft will have difficulty gaining altitude; be prepared for this. After take off, don't forget to raise the floats (F).

Water bombing

  1. At a low altitude above the ground, (let's say 200 ft) and over the target which is supposed to be bombed.
  2. Release the water.(L) The water can be seen falling down.
  3. The aircraft is right now 4000 kg less , it will suddenly soar upwards in the sky, be prepared for it.
  4. You may again, go back on the sea and fill again; that process is repeatable as long as you wish it.

Development status/Issues/Todo

  • Cockpit equipment
  • More externals details and animations on the fuselage and engines
  • Texture improvement
  • Variant textures
  • FDM to be improved