Compositor: Difference between revisions

429 bytes added ,  30 November 2019
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m (→‎How to enable the Compositor: https://forum.flightgear.org/viewtopic.php?f=47&t=36269&start=45#p357580)
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== Good to know ==
== Good to know ==
* still untested, but it's supposed to work with multiple monitors <ref>https://forum.flightgear.org/viewtopic.php?f=47&t=36269#p354669</ref>
* Spot lights aren't supported yet for clustered shading, i.e. they are registered and parsed but aren't processed as lights. Point lights are, but I don't remember what's their current status regarding shaders. <ref>https://forum.flightgear.org/viewtopic.php?f=47&t=36269#p353179</ref>
* shadows are only supported on the ALS pipeline <ref>https://forum.flightgear.org/viewtopic.php?f=47&t=36269&start=60#p357586</ref>
* shadows are only supported on the ALS pipeline <ref>https://forum.flightgear.org/viewtopic.php?f=47&t=36269&start=60#p357586</ref>
* Transparency on trees require MSAA (anti-aliasing) <ref>https://forum.flightgear.org/viewtopic.php?f=47&t=36269&start=45#p357580</ref>
* Transparency on trees require MSAA (anti-aliasing) <ref>https://forum.flightgear.org/viewtopic.php?f=47&t=36269&start=45#p357580</ref>