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|started = 07/2020 | |started = 07/2020 | ||
|description = Support for multiple independent scene views | |description = Support for multiple independent scene views | ||
|status = working prototype | |status = '''working prototype''' <p/>{{Progressbar|60}} <ref>https://sourceforge.net/p/flightgear/mailman/message/37126783/</ref> | ||
|developers = Julian Smith<ref>https://sourceforge.net/p/flightgear/mailman/message/37062319/</ref> <ref>https://sourceforge.net/p/flightgear/mailman/message/37077854/</ref> | |developers = Julian Smith<ref>https://sourceforge.net/p/flightgear/mailman/message/37062319/</ref> <ref>https://sourceforge.net/p/flightgear/mailman/message/37077854/</ref> | ||
|changelog = https://sourceforge.net/u/cgdae/profile/feed.rss, https://sourceforge.net/u/cgdae/flightgear/ci/CompositeViewer/tree/ | |changelog = https://sourceforge.net/u/cgdae/profile/feed.rss, https://sourceforge.net/u/cgdae/flightgear/ci/CompositeViewer/tree/ | ||
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* There doesn't seem to be any noticeable speed penalty if no extra view windows are opened. | * There doesn't seem to be any noticeable speed penalty if no extra view windows are opened. | ||
* Extra view windows use a new view system called sview, which allows multiple instances and dynamic specification of eye and target points. | * Extra view windows use a new view system called sview, which allows multiple instances and dynamic specification of eye and target points. | ||
* CompositeViewer support will allow us to render a view to a canvas and implement things like rear-view mirrors etc - see: [[Canvas_View_Camera_Element]]. | |||
=== Problems === | === Problems === |