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Legoboyvdlp (talk | contribs) (Launcher; Misc additions to changelog.) |
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Additionally 31 completely new aircraft have been added to the official hangar, and a further 71 have received major updates. | Additionally 31 completely new aircraft have been added to the official hangar, and a further 71 have received major updates. | ||
Founded in 1997, FlightGear features more than | Founded in 1997, FlightGear features more than 700 aircraft, a worldwide scenery database, a multiplayer environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language, and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute. | ||
FlightGear - Fly Free! | FlightGear - Fly Free! | ||
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== Launcher == | == Launcher == | ||
* | * Addition of a welcome screen on first launch, providing helpful information to first time users. | ||
* Aircraft can now be marked as Favourites, and filtered, making it easier to see find your favourite aircraft out of the hundreds available. | * Aircraft can now be marked as Favourites, and filtered, making it easier to see find your favourite aircraft out of the hundreds available. | ||
* The launcher now supports aircraft carriers, including selecting a carrier and setting a start position. | * The launcher now supports aircraft carriers, including selecting a carrier and setting a start position. | ||
* <code>Ctrl-F</code> shortcut for when you just want to Fly! | * <code>Ctrl-F</code> shortcut for when you just want to Fly! | ||
* Improved support for helipads and seaports, including detection of current aircraft type. | |||
* Numerous bugfixes and stability improvements, in particular for the aircraft and addons tabs. | |||
== Graphics == | == Graphics == | ||
* To provide a developer preview, the [[Compositor]] renderer is included as part of this release. It provides a fully XML-configurable multi-pass rendering pipeline that is compatible with ALS and includes clustered shading. | * To provide a developer preview, the [[Compositor]] renderer is included as part of this release. It provides a fully XML-configurable multi-pass rendering pipeline that is compatible with ALS and includes clustered shading. | ||
* Support for DDS Texture Cache, improving loading times. | * Support for DDS Texture Cache, improving loading times for texture files. | ||
* Make star cutoff controllable at runtime | * Make star cutoff controllable at runtime | ||
* Use of non-directional point sprites as a fallback for drivers that do not support triangles of point sprites is now supported by setting <code>/rendering/triangle-directional-lights=false</code>. | * Use of non-directional point sprites as a fallback for drivers that do not support triangles of point sprites is now supported by setting <code>/rendering/triangle-directional-lights=false</code>. | ||
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* Sentry.io integration to provide centralized crash reporting. | * Sentry.io integration to provide centralized crash reporting. | ||
* Change screenshot filename to have date and time | * Change screenshot filename to have date and time | ||
* New thread safe particle manager -- should reduce random crashes around particles. | |||
=Updates since 2020.1= | =Updates since 2020.1= | ||
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* GPS fly-by mode | * GPS fly-by mode | ||
* Sentry.io integration to provide centralized crash reporting. | * Sentry.io integration to provide centralized crash reporting. | ||
* New thread safe particle manager -- should reduce random crashes around particles. | |||
[[Category:FlightGear changelogs]] | [[Category:FlightGear changelogs]] |
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