Changelog 2017.3

Revision as of 00:53, 14 September 2017 by Thorsten (Talk | contribs) (Startup)

Revision as of 00:53, 14 September 2017 by Thorsten (Talk | contribs) (Startup)

Aircraft

  • Carrier Truman added.

Property tree

  • C++ versions of props.nas setValues/setChildren() Improve performance of Nasal properties access by implementing the setValues/setChildren props.nas functions in C++ [1]

Nasal

  • Multiple flightplans fixed and is now possible to be controlled from Nasal. See Nasal_Flightplan.

Startup

  • Starting on carriers fixed
  • Simple API to add addons to FlightGear without the need to mess around with FGData/Nasal or FGHome/Nasal directories.

Scenery

  • new Mediterranean tree textures, new desert shrub textures

JSBSim

  • Support for AI wake turbulence added. (a small code snippet needs to be added to the plane)

ALS

  • Volumetric grass effect utilizing a geometry shader, based on work by Fernando Garcia Linan
  • Helicopter rotor wash effect for volumetric grass and water shaders

References

References