Changelog 2017.3

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Revision as of 17:27, 13 September 2017 by Necolatis (talk | contribs) (Added some stuff)
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Aircraft

  • Carrier Truman added.

Property tree

  • C++ versions of props.nas setValues/setChildren() Improve performance of Nasal properties access by implementing the setValues/setChildren props.nas functions in C++ [1]

Nasal

  • Multiple flightplans fixed and is now possible to be controlled from Nasal. See Nasal_Flightplan.

Startup

  • Starting on carriers fixed

JSBSim

  • Support for AI wake turbulence added. (a small code snippet needs to be added to the plane)

ALS

  • Volumetric grass effect utilizing a geometry shader, based on work by Fernando Garcia Linan
  • Helicopter rotor wash effect for volumetric grass and water shaders

References

References