Changelog 2017.3: Difference between revisions
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== Startup == | == Startup == | ||
* Starting on carriers fixed | * Starting on carriers fixed | ||
* Simple API to add addons to FlightGear without the need to mess around with FGData/Nasal or FGHome/Nasal directories. | |||
== JSBSim == | == JSBSim == |
Revision as of 17:37, 13 September 2017
Aircraft
- Carrier Truman added.
Property tree
- C++ versions of props.nas setValues/setChildren() Improve performance of Nasal properties access by implementing the setValues/setChildren props.nas functions in C++ [1]
Nasal
- Multiple flightplans fixed and is now possible to be controlled from Nasal. See Nasal_Flightplan.
Startup
- Starting on carriers fixed
- Simple API to add addons to FlightGear without the need to mess around with FGData/Nasal or FGHome/Nasal directories.
JSBSim
- Support for AI wake turbulence added. (a small code snippet needs to be added to the plane)
ALS
- Volumetric grass effect utilizing a geometry shader, based on work by Fernando Garcia Linan
- Helicopter rotor wash effect for volumetric grass and water shaders
References
References |