Changelog 2017.2
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This changelog is a draft.
This changelog is currently being written for the FlightGear v2017.2 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog. |
Major enhancements in this release
Core
Aircraft Modeling
JSBSim
Atmospheric Light Scattering
- G-force effect with greyout and tunnel vision
- HUD effect simulating more realistically the appearance of light projected onto glass
- Improved Aurora shader
Environment Rendering
Performance
Misc/Uncategorized
- A new, modern splash screen together with start-up tips.
- The --launcher's design is reworked.
Usability
- Improved aircraft discovery: Search tags and large screenshots in the launcher.
Internationalization
Scenery
- Enhancements for the integration of osm2city generated sceneries:
- Textures and effects are now part of FGData and therefore do not need to be distributed separately.
- Traffic shader visualising cars on streets based on street type, time of day etc.
- Shader for lit streets
Canvas System
- additional APIs to update text elements more performance-friendly
Nasal Scripting
get_cart_ground_intersection()
andaircraftToCart()
added.
Documentation
Highlighted new and improved aircraft
- Space Shuttle milestone 8 with complete 3d cockpit
- Saab Draken
- Mirage 2000
- Saab Viggen
- Ercoupe with completely re-worked 3d model and effects
- Improvements to many AI aircraft
Other
Parameter --log-file
renamed to --log-dir
(FlightGear commit dab685).
Bug fixes
- See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.