Changelog 2017.2: Difference between revisions
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* HUD effect simulating the appearance of light reflected on glass better | * HUD effect simulating the appearance of light reflected on glass better | ||
* road traffic shader for OSM road structures | * road traffic shader for OSM road structures | ||
=== Environment Rendering === | === Environment Rendering === |
Revision as of 06:06, 21 May 2017
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This changelog is a draft.
This changelog is currently being written for the FlightGear v2017.2 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog. |
Major enhancements in this release
Core
Aircraft Modeling
JSBSim
Atmospheric Light Scattering
- g-force effect with greyout and tunnel vision
- HUD effect simulating the appearance of light reflected on glass better
- road traffic shader for OSM road structures
Environment Rendering
Performance
Misc/Uncategorized
- A new, modern splash screen together with start-up tips.
- The --launcher's design is reworked.
Usability
- Improved aircraft discovery: Search tags and large screenshots in the launcher.
Internationalization
Scenery
Canvas System
- additional APIs to update text elements more performance-friendly
Nasal Scripting
get_cart_ground_intersection()
andaircraftToCart()
added.
Documentation
Highlighted new and improved aircraft
- Space Shuttle milestone 8 with complete 3d cockpit
- Saab Draken
- Mirage 2000
- Saab Viggen
- Ercoupe with completely re-worked 3d model and effects
Other
Parameter --log-file
renamed to --log-dir
(FlightGear commit dab685).
Bug fixes
- See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.