Changelog 2017.2: Difference between revisions

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* HUD effect simulating the appearance of light reflected on glass better
* HUD effect simulating the appearance of light reflected on glass better
* road traffic shader for OSM road structures
* road traffic shader for OSM road structures


=== Environment Rendering ===
=== Environment Rendering ===

Revision as of 06:06, 21 May 2017

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This changelog is a draft.

This changelog is currently being written for the FlightGear v2017.2 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog.



Major enhancements in this release

Core

Aircraft Modeling

JSBSim

Atmospheric Light Scattering

  • g-force effect with greyout and tunnel vision
  • HUD effect simulating the appearance of light reflected on glass better
  • road traffic shader for OSM road structures

Environment Rendering

Performance

Misc/Uncategorized

  • A new, modern splash screen together with start-up tips.
  • The --launcher's design is reworked.

Usability

  • Improved aircraft discovery: Search tags and large screenshots in the launcher.

Internationalization

Scenery

Canvas System

  • additional APIs to update text elements more performance-friendly

Nasal Scripting

  • get_cart_ground_intersection() and aircraftToCart() added.

Documentation

Highlighted new and improved aircraft

  • Space Shuttle milestone 8 with complete 3d cockpit
  • Saab Draken
  • Mirage 2000
  • Saab Viggen
  • Ercoupe with completely re-worked 3d model and effects

Other

Parameter --log-file renamed to --log-dir (FlightGear commit dab685).

Bug fixes

  • See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.