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Changelog 2017.1

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Revision as of 18:19, 31 January 2017 by Necolatis (Talk | contribs) (Added some improvements to 2017.1, hope I have gotten it right.)

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This changelog is a draft.

This changelog is currently being written for the FlightGear v2017.1 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog.

Major enhancements in this release


Aircraft Modeling


Atmospheric Light Scattering

  • New shaders for drag chutes
  • New "grain merge" option for environment reflections

Learn more in the Newsletter.

Environment Rendering

  • Thorsten fixed the hard upper atmosphere line in Earthview


  • Erik made Canvas perform faster.



  • ENBR, Bergen, Norway is now the default airport.



  • Rendering dialog now features more settings for scenery rendering.

Canvas System

  • James made remote Canvas

Nasal Scripting


Highlighted new and improved aircraft


Bug fixes

  • Richard fixed some bugs that would cause crashes in multiplayer.
  • See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.