Changelog 2016.4: Difference between revisions
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=== Atmospheric Light Scattering === | === Atmospheric Light Scattering === | ||
* the [https://forum.flightgear.org/viewtopic.php?f=47&t=28201&p=271916#p271916 automated moonlight and moon position code] has been pushed and will be a part of the 2016.4.1 release.<ref>{{cite web | |||
|url = https://forum.flightgear.org/viewtopic.php?p=298343#p298343 | |||
|title = <nowiki> Re: Implementing moonlight (or not) </nowiki> | |||
|author = <nowiki> bugman </nowiki> | |||
|date = Nov 8th, 2016 | |||
|added = Nov 8th, 2016 | |||
|script_version = 0.40 | |||
}}</ref>, this only works for those ALS shaders that Thorsten added /environment/moonlight ambient lighting support for. There is no automated full-scene lighting, and nothing visible under the default or Rembrandt renderers. But if you have ALS on, you should see realistic moon-phase based lighting for a lot of the scene.<ref>{{cite web | |||
|url = https://forum.flightgear.org/viewtopic.php?p=298365#p298365 | |||
|title = <nowiki> Re: Implementing moonlight (or not) </nowiki> | |||
|author = <nowiki> bugman </nowiki> | |||
|date = Nov 8th, 2016 | |||
|added = Nov 8th, 2016 | |||
|script_version = 0.40 | |||
}}</ref> | |||
=== Environment Rendering === | === Environment Rendering === |
Revision as of 19:40, 9 November 2016
This changelog is a draft.
This changelog is currently being written for the FlightGear v2016.4 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog. |
Major enhancements in this release
Core
Aircraft Modeling
JSBSim
Atmospheric Light Scattering
- the automated moonlight and moon position code has been pushed and will be a part of the 2016.4.1 release.[1], this only works for those ALS shaders that Thorsten added /environment/moonlight ambient lighting support for. There is no automated full-scene lighting, and nothing visible under the default or Rembrandt renderers. But if you have ALS on, you should see realistic moon-phase based lighting for a lot of the scene.[2]
Environment Rendering
Performance
Misc/Uncategorized
Usability
Internationalization
Scenery
- new STG verbs [3]
- implementing the "read apt.dat[.g] files from scenery paths" feature (plus a few other improvements to the apt.dat loader)[4]
Canvas System
Nasal Scripting
Documentation
Highlighted new and improved aircraft
Other
Bug fixes
- See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.
- ↑ bugman (Nov 8th, 2016). Re: Implementing moonlight (or not) .
- ↑ bugman (Nov 8th, 2016). Re: Implementing moonlight (or not) .
- ↑ https://forum.flightgear.org/viewtopic.php?f=5&t=22809&p=295366#p295342
- ↑ Florent Rougon (Oct 13th, 2016). Re: [Flightgear-devel] Reading apt.dat files from scenery paths [was: apt.dat - add local version ?] .