Changelog 2016.2: Difference between revisions

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'''Multiplayer'''
'''Multiplayer'''
* A bug in the bug in the multiplayer protocol has been fixed.<ref>https://sourceforge.net/p/flightgear/codetickets/1851/</ref>
* A bug in the multiplayer protocol has been fixed.<ref>https://sourceforge.net/p/flightgear/codetickets/1851/</ref>


'''Misc/Uncategorized'''
'''Misc/Uncategorized'''

Revision as of 17:43, 25 April 2016

This changelog is a draft.

This changelog is currently being written for the FlightGear v2016.2 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog.



Changed default location

In line with the release adopted in FlightGear v2016.1, this release has been named after the default airport, Barcelona Airport (LEBL).

Major enhancements in this release

Core

Aircraft Modeling

Parachutist.png
Pose01-skydiving-by-curt.jpg
  • A new parachutist "aircraft" has been added. See Skydiving for more information.

JSBSim

Atmospheric Light Scattering

Environment Rendering

Performance

Multiplayer

  • A bug in the multiplayer protocol has been fixed.[2]

Misc/Uncategorized

Usability

Internationalization

  • The Italian translation for menus, loading messages and help for command line switches has been updated.

Scenery

Canvas System

Nasal Scripting

Documentation

Highlighted new and improved aircraft

Other

Bug fixes

  • See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.
References