Changelog 2016.2: Difference between revisions
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=== Changed default location === | === Changed default location === | ||
In line with the release adopted in FlightGear v2016.1, this release has been named after the default airport, [[Barcelona–El Prat Airport| | In line with the release adopted in FlightGear v2016.1, this release has been named after the default airport, [[Barcelona–El Prat Airport|Barcelona Airport]] (LEBL). | ||
=== Major enhancements in this release === | === Major enhancements in this release === | ||
'''Core''' | '''Core''' | ||
* | * Support for [[Graphics Card Profiles|GPU Profiles]]<ref>http://forum.flightgear.org/viewtopic.php?f=37&t=29122</ref> | ||
'''Aircraft Modeling''' | '''Aircraft Modeling''' |
Revision as of 17:42, 25 April 2016
This changelog is a draft.
This changelog is currently being written for the FlightGear v2016.2 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog. |
Changed default location
In line with the release adopted in FlightGear v2016.1, this release has been named after the default airport, Barcelona Airport (LEBL).
Major enhancements in this release
Core
- Support for GPU Profiles[1]
Aircraft Modeling
- A new parachutist "aircraft" has been added. See Skydiving for more information.
JSBSim
Atmospheric Light Scattering
Environment Rendering
Performance
Multiplayer
- A bug in the bug in the multiplayer protocol has been fixed.[2]
Misc/Uncategorized
Usability
Internationalization
- The Italian translation for menus, loading messages and help for command line switches has been updated.
Scenery
Canvas System
Nasal Scripting
Documentation
Highlighted new and improved aircraft
Other
Bug fixes
- See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.
References |