Changelog 2016.1: Difference between revisions

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'''Atmospheric Light Scattering'''
'''Atmospheric Light Scattering'''
 
* Lightning effects have been added to FlightGear
'''Environment Rendering'''
'''Environment Rendering'''


'''Performance'''
'''Performance'''
 
* Improvements: Many users report better frame rates.
'''Misc/Uncategorized'''
'''Misc/Uncategorized'''


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'''Scenery'''
'''Scenery'''
 
* Gsagostinho and Thorsten have worked together to create runway skid marks
* Gsagostinho has worked hard on regional textures.
'''Canvas System'''
'''Canvas System'''


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'''Highlighted new and improved aircraft'''
'''Highlighted new and improved aircraft'''
 
* Dragon (Pterosaur)
*
'''Other'''
'''Other'''



Revision as of 21:18, 2 December 2015

This changelog is a draft.

This changelog is currently being written for the FlightGear v3.8 release. Feel free to help! If you are aware of any FlightGear related changes, please add them to the changelog.



Major enhancements in this release

Core

Aircraft Modeling

JSBSim

Atmospheric Light Scattering

  • Lightning effects have been added to FlightGear

Environment Rendering

Performance

  • Improvements: Many users report better frame rates.

Misc/Uncategorized

Usability

Internationalization

Scenery

  • Gsagostinho and Thorsten have worked together to create runway skid marks
  • Gsagostinho has worked hard on regional textures.

Canvas System

Nasal Scripting

Documentation

Highlighted new and improved aircraft

  • Dragon (Pterosaur)

Other

Bug fixes

  • See our bugtracker for a list, albeit incomplete, of the bugs fixed in this release.